Average Playtime: 2 hours

A Wizard's Lizard

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About

Conquer the forces of Death in A Wizard’s Lizard, an action RPG for Windows, Mac and Linux. Explore ever-changing dungeons, filled with valuable treasure and powerful items, while battling back the hordes of evil. Rescue townsfolk to improve your town and aid your next trek into the dungeon.

Fans of The Legend of Zelda, Gauntlet, and The Binding of Isaac will love the retro-inspired twin-stick action of A Wizard's Lizard.

When the wizard of Amberfall unlocks the magic of eternal life, Death comes to take him away. Now his faithful pet lizard must brave procedurally-generated dungeons to save him!

Master Life & Death: Death is only the beginning as you continue to unlock secrets in the realm of the dead. Find hidden items only accessible to those who have died and discover the power of resurrection. Tread carefully, the dead do not wish to be disturbed.

Rebuild the Town: Rescue townsfolk trapped throughout the dungeons for increasing reward. Discover lost blueprints which allow the town's blacksmith to craft new weapons and armor.

Restore the Museum: Search Death's domain for stolen artifacts and legendary weapons. Every item you find is returned to the museum for display. Can you recover all of the powerful weapons, legendary armor, and magical items?

Control your lizard using your favorite gamepad (including the Xbox 360 controller) for full 360 degree movement and attacking.
Platforms
Release date
Developer
Lost Decade Games
Publisher
Lost Decade Games
Age rating
Not rated
Website
http://www.wizardslizard.com/

System requirements for Linux

Minimum:
  • Processor: 2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Hardware accelerated graphics with dedicated memory
  • Storage: 150 MB available space

System requirements for PC

Minimum:
  • OS: Windows XP
  • Processor: 2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Hardware accelerated graphics with dedicated memory
  • Storage: 150 MB available space

System requirements for macOS

Minimum:
  • OS: OS X 10.7
  • Processor: 2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Hardware accelerated graphics with dedicated memory
  • Storage: 150 MB available space
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Last Modified: Sep 17, 2019

Where to buy

Steam

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accujazz

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A Wizard's Lizard - Northernlion Plays - Episode 3!
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A Wizard's Lizard!! Super new indie game. Not in directory! Come check it. :D [Day 505]
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A Wizard's Lizard reviews and comments

Translated by
Microsoft from Deutsch
A Word in advance: This Game is clearly not suitable for Beginners of the Rogue Genre * grummel *. The complete Absence of Memory Stalls frustrates in the Long run, especially when there Are umpteen enemies in a Room and all go on one. + cute Graphics + simple Control + once you're dead, you automatically spawned as a Ghost again +/-three different "Attack types" +/-spatial Arrangement changes when a new Game starts, but opponent types remain in the void. Level equal-no Storage Stands can be created-weapons distributed "unfairly" (sometimes I find no Weapons in 3 Runs in a row, another Time 2 at a Level) opponents (especially the Owls) are t.w. far too strong, especially if you don't have Weapons- Few Items (at least I haven't really found much, except Gold)-Health Restorative items are rare and icy. Useless as opponents do more Damage at a Stroke than the cheapest Recovery items charge. I bought the Game around Christmas for £550. But the Game wouldn't be worth any more to me. And after I played the Binding of Isaac, AWL uninstalled.
Translated by
Microsoft from Deutsch
Briefly in advance, everything following is based only on my first Impressions, I tend not to be able to estimate the Game directly yet, but these are my first and therefore also basic Thoughts. In itself, "A Wizard's Lizard" is a nice Rogue-Like Game for in between with really many Parallels to "The Binding of Isaac," I wouldn't directly call it Plagiarism, especially since completely new Ideas became involved in the Game. The Gameplay principle is the same in itself and, from a Purely Gameplay, there are only relatively marginal Differences. You run with your Character through a randomly generated Dungeon, where you have to eliminate Enemies within different Rooms and also collect Gold to invest this In items. Individual Spaces seem to me personally to be totally overloaded and take away my personal Overview, this might of course be wanted, but it just seems disturbing to me. Another Criticism would be that the Rooms are also, even if only quite sporadically, quite unfairly structured, I find it extremely annoying when I enter a Room and take direct Damage. I cannot conclude in any Way, but I do not have enough Playing time. It seems to me, however, a nice time distribution, but so far I think that you should invest your Money in "The Binding of Isaac" if you really want to get one of these Games. It offers more for less Money, but I don't want to vehemently advertise another Game at this Point. "A Wizard's Lizard" is certainly a welcome Change, yet €15 seems incredibly expensive to me for the relatively small Scope I see so far in this Game. Friends of these Rogue-Like Game Styles will probably still Enjoy this Game, which is why I still make a Recommendation at this Point.
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