A Wolf in Autumn
About
After escaping from a locked shed, a young girl finds herself in the middle of an idyllic autumn forest. At first her surroundings seem peaceful, and she's comforted by her mother's voice coming through a strange tin device. But gradually, things begin to turn disturbing and sinister. And the distant howling of wolves begins to move closer...
A Wolf in Autumn is a dark, surreal psychological horror game, from the developer of Fingerbones,The Moon Sliver, and The Music Machine. It focuses on creating a short engaging horror experience that relies on narrative, pacing, context, and atmosphere rather than jump scares.
Voice acting by Julie Hoverson
A Wolf in Autumn is a dark, surreal psychological horror game, from the developer of Fingerbones,The Moon Sliver, and The Music Machine. It focuses on creating a short engaging horror experience that relies on narrative, pacing, context, and atmosphere rather than jump scares.
Voice acting by Julie Hoverson
- Puzzles can be solved using real-world logic, often in several different ways.
- A twisting psychological experience using a combination of gameplay interaction and narrative.
- A diverse set of influences, including 'The Sound and The Fury,' 'Silent Hill 2,' and 'Mulholland Drive.'
- This is not a Unity Asset Store collection. Modeling, music, environments, and programming were done from scratch. Textures were based off of stock photos (http://mayang.com/textures/). Sound effects were manufactured from creative commons samples.
- Intended to be completed in a single sitting of around 1 hour. It does not feature a save system.
- Deals with potentially disturbing themes.
- Free copy of the full original soundtrack is included
- Designed and optimized to run on the recommended hardware.
System requirements for PC
Minimum:
- OS: Windows XP or better
- Processor: Intel i3 or better
- Graphics: AMD 6870 or equivalent
- DirectX: Version 9.0
A Wolf in Autumn reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
"A Wolf in Autumn" is a short psychological First-person indie horror game.
We are a little Girl, locked in a tight Shed. After freeing ourselves from the same, we discover a Device that plays Voice Messages from our Mother. This is far from satisfied with us. We should stay in the Shed, do nothing as far as possible, because there is Danger outside.
The Game is very short, in half an Hour you are easily through. The Puzzles are damn simplistic and hard to call as such. Most of the Time, we just have to use Scissors or a Screwdriver to open the next Door or box.
The Unity graphics are coated colored, almost pungent, Brightness have not exactly been successfully coordinated. Let's face it: The Graphics are grosworthy, dreadful, laintly weak. You wanted to create something special with a Filter, embarrassing has come out.
But: Amazingly, despite all the Weaknesses, the Atmosphere is quite strong. This is due to the Basic Situation and the rather well-rehearsed Voice of the Mother, who repeatedly alternates between Rigour And Crony.
Even if the Developer of the Brush has fallen into the Paint Pot and he grabs himself massively stylistically, he has mood on it.
Rating: 7/10 Atmosphere 7/10 Story 3/10 Graphic 6/10 Sound 4/10 Game Mechanics 5/10 Balancing 6/10 Game Pass Conclusion: Short, Cotzhal, claustrophobic.
6/10 Overall Rating
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
♦ Game Content: You play a girl about 9, alone and trapped in a Hut from which you want to escape. Once liberated you arrive in a Kind of Minigarten And strange Things happen, including that your Mother can communicate with you from a stone-like something with a Button, like through a Phone.
[+] ● Atmospheric-but a little too garish, in my Opinion ● Especially with the Puzzle of how I should come out of the Hut I had no pale Shimmer, but otherwise very simple Puzzle ● There is only one voice Actress-which I have not seen before in any Game But it also doesn't necessarily make more sympathetic ● builds on psychological Horror-while giving a Jumpscare, that's not particularly creepy. More the general Atmosphere of the Game [-] ● It is graphically not particularly demanding ● no game that takes More than half an Hour-a Maximum of one hour time ● You can only hold one item at the same Time (a 9-Year seemingly lacks the Power to do so two Ge To hold up) ♦ Conclusion: It's not a bad Game. That by no Means, but unfortunately for my Taste far too short to get a good Impression of it. But if you don't have The need for a longer game and just look for something for a moment against Boredom, A Wolf in Autumn will certainly not be disappointed. Besides, she should perhaps have a Penchant for Psycho Horror, as it builds through the Atmosphere and doesn't make up it through Jump-scares.