Average Playtime: 1 hour

A Wonder

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A WONDER is a student project and a result of a 1-year program at Le Campus ADN. A WONDER is a 3rd person stealth/puzzle game set in a sunken city. Stuck in the depths of the sea, Alana will have to explore this dormant world in order to reactivate it. In doing so, she must remain hidden from lurking creatures, hostile to any outsider who dares to venture in this derelict place. Le Campus ADN is a school dedicated to video game making. Set in Montreal, every year, three groups are formed in level design, 3D art and 3D animation. After learning the basics of their respective fields, they join forces to create a game. This year, two games were made: A Wonder and Solveigh.
Class of 2016-2017
Campus ADN
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 64bit
  • Processor: Intel Core i5 - 4590 equivalent
  • Memory: 8 GB RAM
  • Graphics: AMD R9 290 or NVIDIA GTX 970
  • DirectX: Version 11
  • Storage: 2 GB available space
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Last Modified: Aug 28, 2019

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A Wonder reviews and comments

Translated by
Microsoft from Deutsch
"A Waste Of Time" Playing with keyboard and mouse? Forget it. First you must look up the controls in some forum post, and then it's as much fun as controlling the game with your butt. Chances are you probably will have to kill the game with the taskmanager. I am not kidding it's that bad.
Translated by
Microsoft from French
A good free game of reflection and logic with exploration to do, we would take quickly for Lara Croft or Indy! The realization is a little rough trunk and only playable with a gamepad X box... I really like the atmosphere but good when the monster surprises you c is finished you! interest: 12/20 realization: 10/20
Translated by
Microsoft from French
It feels good that the game has just come out: no keyboard mapping, control gamepad impossible, impossible to change the keys (but it would already have a keyboard mapping)... the game looks good but it is unplayable, and c well pity. I'm waiting for the shift with impassience. and pass on a version that can be broadcast without problem with unity, because the school version, its going to home or school, but it is not supposed to be published online
Translated by
Microsoft from French
Very good game, I like the scenario with the atmosphere at the "amnesia" and the tests of logic in parallel with a difficulty that evolves well in time. For a job done in 15 weeks, hat! Nevertheless, I had a lot of problems with moving objects. Indeed, it was difficult to move with the blocks, it stuck to the left and to the right, sometimes my character climbed in the void and sometimes I plunged into the ground, leaving me the image of the dark and infinite depths underlying the environment. It is obvious that we are not talking about the same level as "big rigs" in the spatio-temporal journeys, but I had to restart the game a few times. If not once again Bravo for your excellent work!!!
Translated by
Microsoft from Deutsch
The Game really starts nice and you finally think. Well, until you as a Pc Player with Mouse and Keyboard tries to move the Character. Well they are completely missing here and you are completely dependent on a Controller. Those who do not have one at Hand are snuggled up. The funniest thing I experienced here was when I clicked on Credits. There was a Black Screen without a name XD. Apparently, the Creators of the Game did not want to show themselves in public. In my Opinion, a nice Game if it really had a reasonable Control for the Pc with, but so the Game here on Steam is totally out of place and belongs ranked in the Console category. After I connected an Xbox Controller and wanted to play, they were not recognized. When Testing with another Game, however, that went more impeccable. Sorry, though, just give a Thumbs down. Cool Idea, just very poorly implemented.
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