AAA GAME... FROM THE FUTURE!
About
Made during the Community Game Jam 2019 "The game is a liar"
______________________________________________________ CONCEPTTry to run "MANKIND DUSK", a blockbuster game from the year 2031, on your current computer.
______________________________________________________ HOW TO WINIf you succeed to get MANKIND DUSK to run to gameplay and actually play it, you win!
STORYI travelled to the future! And as a nerd, the only thing I brought back is the most popular blockbuster video game from the year 2031!
I can't describe how it feels to play, it's way beyond our craziest dreams. Don't believe me? That's why I give it to you.
- I didn't bring any hardware, though.
- Getting the game to run on your antique 2019 computer will be your main challenge!
Be prepared to hear fatal exception sounds, over and over again! And no, the sponsor videos are not skippable. Come on, you love them!
But if you manage to get through, you'll get a taste of what video games will be 12 years from now!
- Windows 19
- Intel Core i7-12700 (5.3Ghz, 12-cores)
- Nvidia RTX 4800Ti (32GB VRAM) or better
- 64GB of DDR6 RAM
- 150MB disk space for the launcher
- 10GB/s bandwidth for cloud services
- Windows 20 (with Spring 2031 Update) or later
- Intel Core i7-14750K (8.5Ghz, 28-cores) or better
- Nvidia RTX 7700 (128GB VRAM) or better
- 256GB of DDR6 RAM
- 150MB disk space for the launcher
- 50GB/s bandwidth for cloud services
Plain old Keyboard & Mouse!
_________________________________________ POST-MORTEM INSPIRATIONThe main idea came from a funny YouTube video from LGR, where they try to get Doom 3 (a very demanding 2005 game) to run on a 1998 computer, with a Pentium III and a Voodoo II 12MB GPU. The video is full of tricky messing around with drivers and game files, and the result is, as his author says, "oddly charming" :-)
The game jam theme being "The game is a liar", we chose to build a fake AAA third-person survival game. The "real" game is in fact more like a puzzle game.
IS IT FOR YOU?This game is mainly a joke for computer nerds and game developers. If you never cried trying to edit text files, typing commands in order to get a game to function properly, you may not find this game very amusing.
But we had a lot of fun making a real puzzle game disguised as a big AAA survival game from the year 2031!
IT'S A LITTLE BIT LIKE- Groundhog Day | Edge of Tomorrow
- Getting Over It with Bennett Foddy
- Unity 2019.2.2f - 100% vanilla, no plugins, no external assets
- VisualStudio Code
- Photoshop CC, Illustrator CC
- Audacity, Beepbox.co
- Cubase, Inouï Samples (Nelson is their maker! Go check them!)
- Karl FAYETON | Concept, Game Design, Programming, UI
Additional help:
- Jean-Michel CLARENS | Photos, UI
- Quentin HERRADA | GD, UI
- Nelson MALLÉUS | Music