Average Playtime: 5 hours

Abyss Odyssey

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Abyss Odyssey is an action platformer game developed by the ACE Team. The game also features several roguelike elements. Plot The game follows several heroes that descend into the dungeons of a 19th century Chile city of Santiago to find a warlock, whose dreams wreck havoc on the streets of a South American town. Gameplay In its gameplay, Abyss Odyssey fuses several genres into one, creating something absolutely new. The players control a character, whose main objective is to complete procedurally generated levels without dying and killing as many monsters as they can on the way to the exit from the level. The implementation of procedural generation results in a high degree of replayability as no level will play out the same. Due to the infusion of roguelike elements to the game, the players only have one life. Upon death, the players are given a weaker character to play as. This new character sets out to avenge the death of a previous one. It is possible to revive your dead character by finding them and using a special alter that has to be found somewhere on the level. The game's combat is heavily inspired by several Japanese fighting games. The players are awarded new loot upon timing their moves correctly. Abyss Odyssey features a unique level unlock system, that is driven by the community. On the game's release, only the first act was available for playing. The next ones were unlocked upon a certain number of players beating the game's bosses.
System requirements for PC
Minimum:
  • OS: Windows XP, Vista, 7
  • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 4800+
  • Memory: 2 GB RAM
  • Graphics: ATI 3850HD 512 MB or NVIDIA GeForce 8800 GT 512MB
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
Recommended:
  • OS: Windows XP, Vista, 7
  • Processor: Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 280
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
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Last Modified: Aug 24, 2019
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Translated by
Microsoft from Deutsch
Product received for free I can't recommend the Game unfortunately. I've hardly played it so far, which makes me lack Insight into the Game Content, but the Controls are a single Mess. I first had to program my Noname USB Controller for it, because playing Keyboard at such 2D is not my Thing, but there was the Problem that I ran every time or change direction before my Character got into it The Direction has moved. I think only that is because my Controller is misconfigured, but the Character Still made the Problem, even though I didn't assigning a Button for hitting at all. So this problem forced me to take the Keyboard. All well and good ... Got to the second lvl when I died. Since my Controller was still infected, he really wanted me to push the Message away with the Controller because of the Dying ... When I did that though came a second Character, which of course is cool for Co-op, but here was just disturbing. The Conclusion is therefore from the first Impression: Control is catastrophic and unfortunately this has to work for Games of this Kind!
Translated by
Microsoft from Deutsch
New Game, new Luck. A Principle that has made a Comeback with Demon Souls at the latest. This also progages the Game title, which roughly translates as "Aberration through Infinity." Unfortunately, after my 30 Minutes Of playing, I also had exactly that feeling at the Game. And the translated German is so close to "under all Sow." There Is no Tutorial or Explanation. If you didn't even quickly scoopon into the Settings before the Start of The game, you're relatively thrown up. Sure, there are already So hints that you can do a Double Jump. Would Have been in it with a try, however. Better I would have found it if I had been given a Goal To play. After I have noticed so very briefly that I am a female Manifestation-well Rather daydream-of the Devil I have to carnate, jump and puzzle through the Abyss from an incomprehensible argument. And die. After I had just mastered the first Level I came directly to the second With the Difficulty level "Heavy" where after the first few Pixel meters three Enemies and Spear-traps were waiting for me. Supi! In Short, The Game is basically a "Metrovania/Diablo/Dark Souls" side Scroller without much Explanation. The Player must find out for himself. Reward is available through permanent Upgrades-as I learn through a Guide, otherwise you lose just about everything with Death. For me, no Game that is fun and therefore no Recommendation. Maybe I'll try my mind again, but I don't have a lot of Hope.
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