ADventure Lib
About
Adventure Lib lovingly pokes fun at this roundabout nonsense with puzzles that are more than ridiculous, they are completely random! All the characters and items you interact with are literally swapped with each other, so you could be Plunger the Brave, whose quest is to open the locked pants of legend and solve outlandish item combination puzzles like putting butter on robots (that would totally short its circuits).
ADventure Lib is not a long game, but it is designed for re-playability - much of the fun is found by playing multiple times and discovering new [often unintentional] jokes, and new object-specific puns and dialogue.Should I Play ADventure Lib?If you like randomness, puns, point & click adventures, and parodies, then definitely. This is a silly game, for silly people.Object ManagerWant to add even more awesome wackiness? There is now an Object Manager that allows you to add your own objects or characters, to be immediately shuffled into the game! You can draw a banana, record yourself saying "banana" and before you know it you could be walking around as Banana the Brave!
ADventure Lib is not a long game, but it is designed for re-playability - much of the fun is found by playing multiple times and discovering new [often unintentional] jokes, and new object-specific puns and dialogue.Should I Play ADventure Lib?If you like randomness, puns, point & click adventures, and parodies, then definitely. This is a silly game, for silly people.Object ManagerWant to add even more awesome wackiness? There is now an Object Manager that allows you to add your own objects or characters, to be immediately shuffled into the game! You can draw a banana, record yourself saying "banana" and before you know it you could be walking around as Banana the Brave!
System requirements for macOS
Minimum:
- OS: OSX 10.6 Snow Leopard
- Processor: 1.0 GHz
- Memory: 512 MB RAM
- Storage: 120 MB available space
- Additional Notes: The Object Manager (Workshop) requires Java 1.6+
System requirements for PC
Minimum:
- OS: Windows XP
- Processor: 1.0 GHz
- Memory: 512 MB RAM
- Storage: 120 MB available space
- Additional Notes: The Object Manager (Workshop) requires Java 1.6+
System requirements for Linux
Minimum:
- OS: Ubuntu 12.04
- Processor: 1.0 GHz
- Memory: 512 MB RAM
- Storage: 120 MB available space
- Additional Notes: The Object Manager (Workshop) requires Java 1.6+
ADventure Lib reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
It was clear to me that I could not expect an epic Story, well-written Dialogues or other Extravagances.
I mean hey, we're talking about a Game that consists solely of the Idea that Core Points like Figures and Items are replaced with randomly chosen Stuff.
For Example, the Toilet in History is a King. Or Chicken are Keys.
The Game hopes throughout through its Dialogues, which are Inscribated with Passion but not yet technical Understanding, to create funny situations through the Basic Idea.
In my Case, that was a fire-spitting Toilet and my Weaponry, the sharp and pointed Princess.
Unfortunately, the 30 to 40 Minutes or so of play time consists of using wild Items, readdressing Characters and hoping for Gags, which somehow never come.
Don't Get me wrong, I cheered when I discovered this Game. I totally like flat Jokes and Puns ... But even me didn't get excited about the whole thing.
Maybe with more Finishing touches, better Quality audio and Animations and Above all well-written Lyrics ... That's how it could have become!
Here's part of my Experience as Let's Play: https://www.youtube.com/watch?v=S8sknMqfH_w
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
' ADventure Lib ' is a Joke ...
So really now.
Without Wit.
Rather, a Gag.
So: One.
A single one.
So, everything is definitely based on a single Gag.
And it's quite nice.
And witty.
So, in itself ...
Somehow.
The only Premise: The Protagonists and Objects of the tiny fantasy story are treated as equal ingredients and wildly scrambled at the Beginning of each Pass at Will (hence the Title: ad lib [lat: ad libitum]) and by Chance. So in one Pass the King is a giant Potato, the fire-breathing Dragon a Mob or we have to unlock a Treasure chest with a Chicken. For example, we ourselves can be a Squirrel, a Loo or a Piece of Butter.
The Whole thing may be a nice Idea and also briefly encourage a Smile. Alone, the Game is limited to a full four Easily scrolled screens and is through in a Quarter of An hour. The next Pass is ... The Potato an Alien ... And then even with simpler Tempers, the Joke stops working at the latest.
The English Language Edition seems ambitious and enthusiastic, but not really professional, as Does music and Graphics.
Overall, a nice, anarchist Idea from certainly very sympathetic Developers, but overall too little Substance to be able to demand Really justified money for it. Nevertheless-just like that-a Thumbs up, just for the Chutzpah alone, to produce something so Absurd. And for the Possibility to replace all Components with your own.
Rating: 5/10 Atmosphere 6/10 Story 5/10 Graphic 6/10 Sound 5/10 Game Mechanics 5/10 Balancing 6/10 Game Pass Verdict: A nice Gag, but which quickly runs its way to a dead end due to little substance and very short Playing time. Reminiscent of the Anarchy Of a Monty Python Sketches. And has the same Length ...
6/10 Overall Rating