After the Light
About
Announcement: At the beginning of next week (12.-18. July), we will upload a post-jam version which will make inbetween session saving possible and ease out some of the more confusing parts of the game!
Félix Jung (Level Design, Modelling, Illustration)
www.jungfelix.com
Jonas Rühl (Level Design, Texturing, Programming)
https://yonn.itch.io/
Fabi Gimpel (Composing)
https://www.instagram.com/habian666/
https://soundcloud.com/habian666
Thanks to:
Yvonne Lang (Playtesting)
Elija Rühl (Playtesting)
Carlotta Kraft (Playtesting)
Special thanks to Knut Øverbye whose Dungeon Crawler Toolkit for Unreal Engine we used and who provided an insane amount of support for our many questions!
https://www.unrealengine.com/marketplace/en-US/profile/Knut+Overbye
All the other UE assets used were free or Free for the Month at some time:
Amplify LUT Pack
Animated Pond Fish
Arch Vis Polish Pack #2
GameTextures.com 2020
Ice Cool
Immersive Dark Ambient Music
Interactive Lights
Meadow Environment Set
Office Scene
samples from freesound.org used by Fabi from:
robinhood76, metrostock99, under7dude, niwki, qubodup, thesubber, vincitveritas, thepriest, 140178sound, ebcrosby, inspectorj, reymanor, dkiller2204, tbsounddesigns, deathscyp, florianreichelt, soundflakes, missburnsoleer2011, angelkuner, magnuswalker, newlocknew, nachtmahrtv