Translated by
Microsoft from Spain
Microsoft from Spain
Early Access Review Very entertaining.
I met Him long ago as a simple flash game of crafting and exploration, and I bought it because the developers seemed very excited and he promised. But of that simple game evolved a lot towards a very complete game, with surprises and hours of gameplay. It is Also ideal for those who like to produce, accumulate or look for different ways to complete the game. As it is in the process of development, there are news often, making it interesting to restart it and try new alternatives.
Highly recommended for the price, as casual and relaxed game.
Translated by
Microsoft from French
Microsoft from French
Early access review aground, a post-Apocalypse game that mixes management, exploration and adventure. One embodies a survivor who must therefore redo a health and a home, then go in search of other survivors and the truth. You will have to hunt, mine, cut to make resources, build to be able to create weapons, equipment, more elaborate food... You will fight enemies and beasts with a strengthened strategy that I let you find on your own. In short, a very good hobby!
This game has a demo version on ArmorGames. So if you hesitate to buy it to encourage developers, you can always go to ArmorGames to get an idea and know if it's worth it!
Translated by
Microsoft from Spain
Microsoft from Spain
Early Access Review Game recommended, I am surprised by the few people who have played it so far.
Let's Start with the matches: if you have played Terrarium, you have played some kind of clicker (idle progression), and you like progressions at the character level (come on, characteristic of many RPGs), this game you will like. pretty much.
First of all, you have a similar progression to Terrarium, with the difference that once you're "accustomed" to the system, the evolution of the game is almost exponential. There Comes a time when there are offending so many changes in such a short time that can end up overwhelming, especially when compared to the first two or three hours of play.
Second, the game, to be an Early Access, is really polished. Good attention to detail, many alternatives of combat, several branches in the history... Come on, don't expect the final product to change too much; It's a pretty complete game right now. Oh, and yes, be prepared for surprises. That There are two or three pretty fat.
Finally, this title touches (in part) the progress of the Idle games, being able to advance (very slightly) in certain points of the game only by the factor of automation (we go, to get money and to obtain certain materials). All right, let's play in a more carefree way, without being behind every "source" of material to progress.
As a negative point (obviously, there is, even being a minor nuisance) would put distance and travel. Of The almost 21.00 moves, at least 2 have been traveling from one side to the other. It's Not a joke. Although The displacement is fast, the distances from one point to another can become overwhelming.
Call... Raw Jewel. It'S in Early Access, and, for now, the story of the game is half-finished, but it's worth it, completely.