Average Playtime: 4 hours

Ahnayro: The Dream World

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About

  • 50 (challenging) puzzles to explore
  • Deep Alternate Reality Game
  • Immersive audio narrative

Explore the twisted and troubling world of Ahnayro, where your dreams are haunted by mysterious figures.

From the creators of The Black Watchmen and the team behind The Secret World Alternate Reality Games comes Ahnayro, a narrative-driven immersive puzzle game which draws you into the dream world and surrounds you within an ethereal reality.


  • Digging deep into fascinating historical events, mysterious figures and bizarre subjects
  • Researching the hidden connections that lie beneath the surface
  • Exploring immersive, transmedia narratives
  • Advancing beyond the typical gaming experience
  • Meandering into unexplored and little understood areas of the human experience
  • Immersing yourself in strange, terrifying, and beautiful worlds
  • Negotiating the boundaries of what is real and what could be real
  • Gathering real-world facts and information to guide your way


You are gifted with the ability to look beyond the veil of reality, investigating a universe that opens up to you every night, haunting you, beckoning you to solve the mysteries within.

The life of the dreamer is in your hands, yet neither you nor she are in control of this magical world; you are at the mercy of mysterious entities flowing in and out of the darkness. Her only hope of salvation is to understand the symbolism of her fragmented visions and confront the evil that plagues her mind.

As in any dream, however, this new reality draws from the waking world, and understanding one necessitates understanding the other.

Discover the meaning of this obscured reality, unlocked only at night. Discover Ahnayro.


The dream world reveals itself in fragments. It is up to you to piece together information and discover the hidden meaning behind them. Through a series of research and logic-based puzzles that challenge your knowledge of real-world historical events, figures, art and mythology, you will slowly uncover the identities of those who haunt the dream world.

Explore the troubled life of the dreamer by day, and uncover the effects of her dark visions through a transmedia storytelling experience deeply rooted in Alternate Reality Game mechanics. Investigate a remote sleep clinic, their mysterious methods and the hidden world of oneironautic research.


  • Delve into the twisted logic of dreams through an engaging narrative integrated within the puzzles themselves.
  • Ethereal visual style, captivating narration and atmospheric original soundtrack from the composer of The Black Watchmen usher you into the unique world of Ahnayro.
  • Employ your knowledge of the real world—historical figures and events, science, established mythology, etc.—or seek it out on the web to discover the meaning behind the dreams.
  • Multilayered transmedia storytelling including fake websites, audio messages and bizarre videos hidden across the web
Platforms
Release date
Developer
Alice & Smith
Publisher
Alice & Smith
Age rating
Not rated
Website
http://www.ahnayro.com/

System requirements for macOS

Minimum:
  • OS: OS X El Capitan‎
  • Memory: 2 GB RAM
  • Graphics: 1280x720 or higher
  • Storage: 500 MB available space
Recommended:
  • OS: OS X El Capitan‎
  • Memory: 4 GB RAM
  • Graphics: 1280x720 or higher
  • Storage: 1 GB available space

System requirements for PC

Minimum:
  • OS: WIndows X
  • Memory: 2 GB RAM
  • Graphics: 1280x720 or higher
  • Storage: 500 MB available space
Recommended:
  • OS: Windowx X
  • Memory: 4 GB RAM
  • Graphics: 1280x720 or higher
  • Storage: 1 GB available space
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Last Modified: Feb 3, 2023

Where to buy

Steam

Top contributors

Sinkler

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Ahnayro: The Dream World reviews and comments

Translated by
Microsoft from Russian
Wonderful game, one of the few that I have passed through. The game Itself is a set of riddles in the trendy genre of ARG, ie, when the necessary information is required to search outside the local computer, using real and "fake" (created specifically for the game) services/sites. Riddles in measure difficult, with a nakokka do not decide, but also unsolvable is not observed. The game Itself gives 5 tips per day, if there is a need. Plus in the game forum you can find clues. At the same time, the authors, as far as I understand, make sure that there are no direct answers, only hints of different degree of transparency. Plus in the game there is a story, voice inserts, but I usually do not care about the plot, I did not get into details, doing only solving puzzles. Perhaps for someone the presence of the plot will be an additional plus. Knowledge of English necessarily-will have to read a lot, the perception of English by ear is not necessary for passage, but it is required for plot inserts-subtitles there are absent. The price of the game more than justifies, at a discount you can take quite a penny. Also recommend to take a look at the Black Watchmen of the same authors.
Translated by
Microsoft from Russian
Long live the subjective opinion! Game SUCKS! In Short, the essence of indignation is, to create a game in style: The smartest, What Where When, well, or something like that. But If you do something, you need to do it with a vks, not with a quiet music, and with a whole hint from the Dyadek of Google, to which the developer frankly hints. Nakkoj to feast was such a game that as a cotton ball to go to the bread crumbs to the desired answer, repeating all the actions conceived by the developer as a monkey to get the answer of the ending, and as if in the depths of consciousness to understand that you are so dumb, but The creator of the Kapets what a clever thing to have guessed. Well, I, with the English problems especially no, but for me raised questions raise the question: And What for it all had to ask, show the Connoisseur of the same name club connoisseurs?! And What to do other Dundukam, which and to rot that can not in the native language, the Russian language something like have come up long ago, but speak on it so, that in general it is not possible to understand, thus all Pendossa dbilly... (The analogy of the speech of cousin Avi from the X/F Big Kush... But the Goblin will be cooler) To the point. These Dundukam and so with difficulty speaking in the native language, not pontiriyusyyusi that Russian language is not a word of diarrhea from some Matyugov, profanity and attacks on the parental honor, so it's like to be that?! And?! How do you figure that out? Their brains do not stand up and they begin to clearly gnash brains from reading full Google oinei which they have dropped the translator on the comprehension only the text of the job itself from the creator of the game.... This is the end, it's a complete stroke of Dunduca, where to run, who is wet?! Where's My RPG?!!!! Nope! I do Not recommend this game, especially for the limited and mentally retarded ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥. And experts from the club of experts and so already know everything!
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