Deep Blue
About
A multi-dimensional gaming experience beyond anything you’ve ever played before. Deep Blue: Prepare to have your mind blown.
Take a surreal adventure through space, move between unexplored parts of the universe and beware of everything that is purple! This journey requires caution, concentration, and imagination to find the path and avoid danger. Find your way through an impossible platform architecture and escape on time from destruction.
Try to control the constantly rolling ball which moves in the three-dimensional maze, avoid deadly obstacles, collect gravitons which will keep the ball on the platform, open and get to the portal before the platform explodes. Sounds easy, right? Just try by yourself :)
Game Features:
Take a surreal adventure through space, move between unexplored parts of the universe and beware of everything that is purple! This journey requires caution, concentration, and imagination to find the path and avoid danger. Find your way through an impossible platform architecture and escape on time from destruction.
Try to control the constantly rolling ball which moves in the three-dimensional maze, avoid deadly obstacles, collect gravitons which will keep the ball on the platform, open and get to the portal before the platform explodes. Sounds easy, right? Just try by yourself :)
Game Features:
- Customized platforms that will blow your spatial orientation and reflex
- Four different worlds (parts of universe)
- Dynamic gameplay and unique visual style
- Endless runner mode available as bonus levels
- Additional VR Support
- Six balls with different properties
- Five types of modification and boosts for a ball
System requirements for PC
Minimum:
- OS: Windows XP SP2+
- Processor: Intel Celeron 2.4 Ghz
- Memory: 768 MB RAM
- Graphics: GeForce 7300 GT 256mb; for VR support: GeForce GTX 970 (AMD Radeon R9 290)
- DirectX: Version 9.0
- Storage: 1 GB available space
System requirements for Linux
Minimum:
- OS: Ubuntu 12.04+, SteamOS+
- Processor: Intel Celeron 2.4 Ghz
- Memory: 768 MB RAM
- Graphics: GeForce 7300 GT 256mb;
- Storage: 1 GB available space
System requirements for macOS
Minimum:
- OS: Mac OS X 10.8+
- Processor: Intel Celeron 2.4 Ghz
- Memory: 768 MB RAM
- Graphics: GeForce 7300 GT 256mb; for VR support: GeForce GTX 970 (AMD Radeon R9 290)
- Storage: 1 GB available space
Deep Blue reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free Deep Blue is a 2d platformer with a change of planes. Everything is banal and simple, the ball automatically rolls on the platform, you only have to dodge the tentacles, direct it to the special areas that will open the exit from the level, and then, in fact, to that very exit. Moving planes is very sharp, people with a weak stomach apparatus is unlikely to like it.
Graphics are acceptable, music monotonous and boring, bugs fix.
Bottom line: Very boring.
P.S.: The reviews to buy is not good.
Translated by
Microsoft from Italian
Microsoft from Italian
Product received for free Deep Blue is a game in which we are a heroic form of ball, with which we should come to a portal to save that particular galaxy. Obviously at the end of each level we will be given from 0 to 3 stars for the time spent, if we took all the objects that slowly the game will explain ect.. The game is quite simple and with elementary mechanics and pleasant music. The only downside is the fact of the achievements that do not work, what explained already to the developer who seems not to fix it for now
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free "Congratulations, now you are lost in space!"-they warned...
Perhaps This is a good toy for mobiles, but on the PC there are many other, more worthy projects to exchange for Your time.
Ball with eyes and ears, we roll over the faces of complex squares of geometric objects, activate the "switches" and move into the portals to new levels. The more we play, the more often there are new enemies-annigiators, skills-gain for the character, changes the structure of levels and everything in this spirit.
The Main claim to everything happening on the screen-a terrible dizzy camera. AT constant Movement (yes, the ball in any way painless not to stop!) It is practically impossible to disassemble, what hides at the nearest corner. That is, by and large, the player has to rely only on the ESP pre-show level and re-passing at failure.
Therefore, the further we play-the more often restartuem.
Yes, for the player provided some improvements to the hero, which slightly simplify the game, but for their unlock necessarily have to pass all the levels for a certain time and pick up all the collectible spheres.
Probably, the game is just a niche and is intended for the audience, who loves to replay each level 10 times to get a minimum of 100% result on the points scored and time spent.
The Paradox is that Steam does not open at all-it is another stumbling block for both ardent "compliments" and normal Steam users. Maybe we should just play in VR mode.
All cards were knocked out in 21 minutes.
There is nothing More to me here...
5/10 P.S. I Absolutely do not understand why the reviews of the game called platformer (maybe a little levels passed?)? We are 90% of the time spinning on the cubes and only occasionally jump over the progalines between the structures. Probably, then Dead Space 2 is also exactly the same platformer with elements of survival.