Average Playtime: 5 hours

A.I. Invasion

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About

But you don't fight alone. You have to equip and command a team of special units to achieve your ultimate goal: The reclamation of the planet system.
Platforms
Release date
Developer
GameArt Studio
Publisher
GameArt Studio
Age rating
Not rated
Website
http://www.ai-invasion.com/

System requirements for PC

Minimum:
  • OS: Windows Vista/7/8
  • Processor: Intel or AMD 2.0-3.4 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: 512 mb, Directx 9.0c SM 3.0
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Additional Notes:
Recommended:
  • OS: Windows 7
  • Processor: Intel/AMD 3.0+ GHz Quad Core or Greater
  • Memory: 8 GB RAM
  • Graphics: 1GB Nvidia GT/GTS or ATI Radeon HD
  • Storage: 2 GB available space
  • Additional Notes:
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

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25 items

A.I. Invasion reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Funny Game especially for fans of the Original Browser game AI-WAR. Plays out for the early access Version also matured. Since patches come Regularly, the Developers will probably quickly iron out the Smaller errors to the game. Funny game Good Character Control, perfect for fans of the Browsergame AI-WAR. Good playeble for an early access version. Would buy it again.
Translated by
Microsoft from Deutsch
The game feels unfinished, in all things close! From the movement of the player to the explosions, which are unspectacular, to the exvisibility. There's no intro, you can't jump and it's all kind of chopping, liquid is different. No bit lovelessly shuddered, that's how it affects me. Jmd probably no longer had a buck to develop that further. The is almost still ne alpha! Finger away.
Translated by
Microsoft from Deutsch
Let's see if the Game keeps its promises. -action-packed Top-Down shooter: Top-Down shooter yes. Action-loaded not really, instead monotonous Permanent gebunbars with boring Weapons-strategically command a Team of Special Forces: No, no Strategy, in Combat too cumbersome and outside not necessary. Command yes, but nothing is the case. Special Forces, yes, they are in Fact very "special": Either you dodged the enemy Projectiles and are hit by the Colleagues or meet them, because they have a Way Finding like in the Classic "Snake." Or you can stop to avoid Friendly Fire and get one from the Opponent on it. You don't get things exciting, just annoying. -Large Selection of unlockable weapon types and special items: Ok, until you have unlocked a few usable weapons, you have already considered uninstalling the Game at least three times. Special items, ok, here they really came up with some nice Items, BUT Thanks to the lack of intelligence of the Colleagues, the Friedly Fire and the cumbersome Condition of the Items, it is Best to take only salvation items with you (are the only Way to do during the Mission. Will). Effectively, then, there is only one usable item. -countless merciless robot opponents Innumerable, yes, especially fun in Combination with the Friendly Fire. Merciless, just like the Colleagues and yes, they are actually Robots. -20 Missions across the Planetary System, in different Environments (Biomes) and even in Space! Yes, that's true so far. In this Game does not really Want to be fun, the Opponent Waves are just annoying, the Colleagues just stupid and the Friendly Fire kills the Rest of the Fun that could arise. However, the very limited Healing Possibilities create additional Frustration. NO KUFEMPFEHLING, not even when it's On offer.
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