Akasha - The Last Light - [Prototype]
About
Akasha - The Last Light is a "back to the roots" wave shooter focusing on a fast action gameplay experience. The player's goal is to defend against an increasing number of enemy units. Those units will attack the player on sight. However, their main goal is to destroy three citadels at the center of the map which the player must protect at any costs.
Context:Our team, consisting of six first year Game art & Gameprogramming students build the game as part of a four-week project phase at the School of Games, Cologne.
It was our second prototyping project at the school.
Story:
You, the player are Akasha, the princess of the long forgotten desert planet Wylan. Your mission is to stop a mysterious mechanical force from extinguishing the last great artifact of your once thriving but now extinct civilization.
As a last resort, Akasha sacrificed herself to Ymir (a demon like spirit) who uses her flesh as a vessel to aid in stopping the hate machines and to protect the last light.
Development:Engine: Unity
Time: 4 Weeks
Credits: Art:
Timur Ural Lead artist, Lookdev
Michelle Ferber Modelling, Character
Eda Ayhan Modelling
Leon Mlaiel Modelling
Jonathan Lang UI, Trailer
Justin Ervens Animations & VFX
Programming:Jonathan Lang Gameprogramming
Game design:Jonathan lang Gameplay, Concept
Timur Ural Level design
Voice Acting:Timur Ural Male Voice (Ymir)
Eda Ayhan Female Voice (Akasha)
Sound:Jonathan lang Sound design
Timur Ural Sound design
Social Media:
Timur Ural Instagram
Michelle Ferber Instagram
Eda Ayhan Instagram
Justin Ervens Instagram
Jonathan Lang Instagram | Twitter | Artstation | GitHub
Disclaimer:
Please keep in mind that at the time of development everyone of us had half a year of experience. The project was meant as a learning experience. There are a lot of things left to improve
Expect bugs and glitches (a lot of them)