Alchemist's Awakening reviews

Translated by
Microsoft from Deutsch
Early Access Review Alchemists Awakening is a Crafting Game, a Genre that Is now very much (over) represented. But with a refreshing Approach: Instead of increasingly branching commodity Lists, the other way to a few Elements is here. For Example, Nature stands for Wood, Grasses, etc., Metal for Gold, Iron, etc., and in addition, the Elements Fire, Electricity, Wind and Ice also find Inroads. You can combine these Elements at will to achieve new Results, or to work magic (like Lightning Attacks). In addition, you can bring some built shapes to Life and turn them into Companions. So, all in all, an exciting unused approach. This is an extremely early Version so far, some Animations do not yet exist, but the Game runs very stable with a few Bugs or Glitches in the first Few hours. Even a Multiplayer game could be started without any problems and you could already admire the first Buildings of other Games. The Graphics are sometimes very nice to see (especially the Sunrises or the Light that breaks through the Thicket), elsewhere there is still a bit of work to work. The Music is excellent and supports the Atmosphere great. There is an urgent Need, especially in the first Few minutes with the game-the Tutorial leaves you perplexed at all else than anything else, in some cases raw materials are needed to get on, which are not found in the Tutorial Zone, but for which you have to explore, For some time you need other Knowledge, which will only come a little later. This frustrates at first and makes getting started unnecessarily difficult. Once you have fought your way through this (if necessary with a bit of Help from the Internet), a huge World is open to you. In the Future, Controller Support Would also be nice, Playing with a mouse and Keyboard is a little too uncomfortable for me personally in the Long run:) Overall, a positive Impression remains, the Game is still quite early in the Development Phase, it's not all gold that glitters yet, but the Ideas behind it and the first Approaches to Implementation give you good guessed. I'm excited about the Development of this Game and I'm happy to come back again. Assessment: 7.3/10-still very early in The Development stage, but promises a lot for the Future with good Approaches and ambitious Goals. Summary: To Highlight: Interesting Crafting mechanism Excellent music Tlw. very narrow graphics, atmospheric Tag/afterchange Running fairly stable, few Bugs and Glitches, both online and Offline Suggestions For improvement: At this Time is The Tutorial unhelpful, much you have to find out for yourself. Using a Controller would be desirable in the Future. Disclaimer: I was kindly provided by the Developer for Testing purposes
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