Allocate
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>Press Escape to Pause to adjust game settings<
USE WASD / ARROW KEYS / MOUSE WHEEL IN MENU. Sorry, copied menu from another game and didn't have time to make it mouse-based.
- SFX / Music Volume: Adjust Volume from 0 - 100%
- Camera Shake: Enable / Disable
- Toggle Fullscreen (Press F4)
Music by Mark Sparling used with permission.
Tracks Used (In order of occurrence):
- ▶︎ Daily February 8 2019 #937 (LSDJ + NI Damage) | Mark Sparling
- November 28 2017 #500 (LSDJ) | Mark Sparling
- November29 2017 #501 (LSDJ) | Mark Sparling
- Divert limited Power to protect your Stronghold from enemies to save as many refugees as possible
- Power the Spaceport to launch refugees to safety
- Power the Mine to earn cash to build Turrets
- Allocate: Left-click to restore power to a structure / deactivate a structure
- Manual Designation: You can right-click and drag from a turret to manual designate its target
- If your Shields reach zero, you lose
- Leftover Power will restore your Stronghold’s Sheilds
- Each structure given power takes 25% of available energy
- You can manually target beyond the normal range of a turret to hit distant enemies
- Click and drag over multiple turrets to make them target the same enemy
- Try to turn off Turrets you aren't using
- Power your Mine right from the start
- If you leave the game Paused, it will stop playing music when the current track ends. Music will resume when you unpause.
Made in almost exactly 24 hours. Special thanks to Sydney McFadden for tracing my illustrated Stronghold into pixel-art.