Alpha Strike

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About

Alpha Strike was the first long term project I worked on, but was cancelled for a variety of reasons. It was intended to be a rogue-lite shmup, and in the end I was able to implement a variety of enemies, random spawns, the bones of a mission system, and a ship customization UI. Enemies will occasionally drop loot you can equip in the hangar bay, and there is a mostly functioning boss, though it's second phase may be broken.

If you're interested in why I cancelled it, I wrote a blog on the subject: http://projectx593.com/blog/2015/11/07/why-im-giving-up-on-my-first-game/

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Project X593
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Last Modified: Aug 28, 2019

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itch.io

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