Amazoom Blimp Jockey '69 (itch)
About
IN DEVELOPMENT - this is a demo showing progress so far
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After the Retail War, Amazoom stands victorious as the only remaining corporation on the entirety of planet Earth. The planet's surface has become a twisted hellscape of hissing craters, abandoned factories, and killnets.
You've been conscripted into the Delivery Blimp Pilot Corps. Amazoom's pilots are tasked with shipping goods from Amazoom depots to deep-underground delivery pads.
What's left of humanity has retreated to fortified underground bunkers at the bottom of caverns filled with mutated wildlife, leftover AI-controlled defense emplacements, outlaws, mines, and hazardous terrain that can tear your ship to shreds with a touch.
You are the supply chain. Every delivery matters. The timetable waits for no-one.
Earn your wings in this procedurally generated, sidescrolling 2D pixel shooter. Enlist new crew members, unlock upgrades for your ship, master the art of underground drone navigation, and maybe you'll earn enough credits to purchase a retirement package and go home.
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Collaborative project with friends featuring guest art from even more friends!
Engine written in C++ using SDL2.
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03 September - initial demo day submission
04 September - spacebar to boost has been added, pause menu has been added, savedata settings for window resizing added
05 September - reupload with music buttons reassigned to their music functions because the previous demo had been debugging volume adjustment