An alchemist's tale
About
When Zezo woke up all he wanted to do was pick some flowers to prepare some medicine for his aging foster mother. Little did he know that he would soon be on his way to save the world from evil!
Join Zezo and his friends on a light-hearted JRPG, inspired by the Lufia-, Romancing-Saga- and other similar Rpgs.
Featuring:
-an open world that you can explore at your leisure.
-an open-ended main quest that shapes the world depending on the way you go about it
- over a dozen side quests, including a fighting arena, becoming a pirate, treasure hunting, solving a property dispute and many more.
- several solutions to most problems. E.g. need to clear a cave in? Use the right tools or simply have your earth mage move the rocks!
- character relations that develop based on your choices during the game.
- 11 different characters each with access to two or more of 9 different classes. Plus an animal companion of your choice.
- tactical combat with different weather and status effects.
- no random encounters. You can see enemies and (try to) avoid them.
- the option to skip battles! Though this is really not recommended you can skip battles completely if you just want to explore the world. This includes boss battles.
- three boards where you can play "Roll'n'Rumble" if you want to take a break from battling.
- alternatively if you want to battle more face the Ancient Caves, 40 levels of dungeons filled with random loot and enemies. You do start without equipment and at level one, though better save before you enter!
- potion crafting. Gather plants and parts of monsters to create a variety of potions.
- a fast pace. Even though there's quite a lot to do a single playthrough should take 15 hours at most. But with different routes and different decisions to take you may want to play through it more than once.