An Unfinished Project
About
An unfinished project in the form of an ARPG, complete with:
- Talent system
- Skill system (Item-based)
- Inventory & equipment
- Randomised loot
- Unique prefix & suffix item effects
- Dynamic weather
- Dynamic day/night cycle
- Levels & attributes
- Limited monster variety
- Randomly generated levels
- Dynamic save system
- Limited key rebinding
- Complex pathing and collision system
- Other things
A victim of the all too familiar feature creep, this project is unlikely to be finished.
You're welcome to give it a try, but please be aware that there are many bugs, crashes, and half-implemented systems. Also, resolutions other than 3440x1440 & 1920x1080 are untested.
If you have any questions about the project, please feel free to ask!
Basic gameloop:
Navigate your surroundings to find the portal to the next floor.
Equip unique loot and skill tomes, then defeat enemies to level up.
Loot & enemies gain strength as you clear more floors.
Undocumented controls:
Left Mouse - Attack
Right Mouse - Use secondary (EG. Block with shield)
F12 - Developer menu
See the options menu for the rest of the controls & to rebind keys.