Antidote Crawler IV: After the End

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Last One? (Inspired by the Game Jam Generator: After the End)

  1. Custom modeled mesh 
    1. Animated  3 different animations/actions (walk/run, interact, idle)
    2. Armature  12 bones including root bone
    3. Animation BP Blend Space used
  2. Polish - How well does your game work, feel and look? (30%)
    1. Game flow - Game has intro, and transitions from each "happening" in the game with animated transitions
    2. UI - All menu's fade in and out
    3. Animations - Doors, Balls, UI, HUD all are animated for polish
    4. Look and Feel - Game was created with a free materials Sci-fi pack from Unreal. Only model that was not used from that pack is the player character
    5. Immersive environments - Environment has multiple ways to interact with the player from text on screen, changing lights, robot voices, materials used to obfuscate or change how the environment will look to the player
  3. Fun or enjoyment
    1. Theme - Theme was After the End (Player will be given an optional ending if they choose)
    2. 5 Why's - Objective is to escape. All movements, enemies, actions, pick ups are explained to the player.
    3. Thoughtful - I tried a good bit to make this game different and closer to something that I would have a fun time with.
    4. Replayable - It offers replay-ability in the sense that players might choose to end playing after the incorrect ending.
    5. Recommendation - Hopefully, it was heavily inspired by Pony Island. I would love to make games more on his caliber (Daniel Mullins)
  4. Posted to Itch.io
    1. Screenshots - Cover and two screenshots
    2. Trailer video - Added
    3. Customize Itch.io Page - Customize color scheme, background and other aspects of your page.
Platforms
Release date
Developer
ZDShrew
Age rating
Not rated

System requirements for PC

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Last Modified: Jul 9, 2021

Where to buy

itch.io