Anything but Dark

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About

After an unfortunate accident, the protagonist finds himself lost inside an unexplored cave that seems to be bound to his emotions, exposing neglected facts about his ominous past. In our game, a young adult engages in a journey to find and accept himself, going through the darkness of the cave until reaching the light and whatever awaits him in the afterlife.

The player will enter a room and, after a quick analysis of its contents, he will be able to think of a viable route to get through it. To push forward he must jump between platforms, dash multiple times, and manipulate the room's content by changing its predominant color, repeating the cycle until finishing an area and proceeding to the next one, where new kinds of interactive elements and platforms will be presented, resulting in a major ambiance change.

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Features:
  • Spacial puzzle solving - Each room presents a different challenge.
  • Color specific elements - Chain the different colors' elements to complete levels.
  • Multiple level paths - Different kinds of players may find different ways to complete levels.

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Team:

Game in development by Doomers Inc, a development team composed by students.

Guilherme Saturno - Lead Game Designer & Project Manager

Lucas Viana - Systems Programmer

Pedro Inácio - Gameplay Programmer

Rita Saraiva - Lead Game Artist

Ticiano Vieira - Sound Designer

Platforms
Release date
Developer
Doomers
Age rating
Not rated

System requirements for PC

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Last Modified: Jul 16, 2021

Where to buy

itch.io