Aria Disconnect Demo
About
(THIS DEMO WILL BE AVAILABLE ON STEAM ANY DAY SOON, BE SURE TO WISHLIST ARIA DISCONNECT THERE )
Aria Disconnect on steam
Aria Disconnect is a ~16-bit action, adventure platformer a.k.a Metroidvania with
a big touch of cyberpunk, You are the Protagonist Heri, a tech engineer.
You are going to follow Heris journey to recover from the digital nightmare he
has become stuck inside. The year is 2082, you are hooked to a machine, and
there is only one way out, to disconnect.
Items
Health medium
• Gives health points
Psy medium
• Gives Psy points
GLOBAL BUTTONS
(Only when in game start menu)
Control/CTRL= quickload from the latest savefile.
SPACEBAR = Quick start game to intro cutscene .
Escape = End Game
Delete = Restart Game
TAB = Fullscreen
Movement(The gamepad and keyboard legens can be found when you open the equipment menu and press M on the keyboard or Select on the gamepad)
KEYBOARD
Move = WASD
Jump/Accept = K
Attack = J
Dash(Upgrade)/Cancel = L
Open Equipment Menu = U
Open Ring Menu = M
Backdash = O
GamepadsXBOX
Move = DPAD or Left Anlog Stick
Jump/Accept = A
Attack = X
Dash(Upgrade)/Cancel = B
Open Equipment Menu = START
Open Ring Menu = SELECT
Backdash = R Trigger
8BITDO/SNES
Move = DPAD or Left Anlog Stick
Jump/Accept = B
Attack = Y
Dash(Upgrade)/Cancel = A
Open Equipment Menu = START
Open Ring Menu = SELECT
Backdash = R Trigger
PLAYSTATION
Move = DPAD or Left Anlog Stick
Jump/Accept = CROSS X
Attack = SQUARE □
Dash(Upgrade)/Cancel = CIRCLE O
Open Equipment Menu = START
Open Ring Menu = SELECT
Backdash = R Trigger
HEADS UP
• Graphics, Music, SFX are not final, so they are a subject for change still.
KNOWN ISSUES
• The game only accepts X-Input controllers at the moment. So the Playstation controller is not working yet due to how Game Maker works with controller inputs.
• Some graphical glitches regarding the main character
• The Zoom in after the boss does not go back to fully normal, and this will be checked up on
• Enemies can get stuck into walls and will not behave 100% as intended, yet.
• Changing to fullscreen mode in the middle of cutscenes can make the aspect ratio look weird on the game
If you find any other bugs, i would really appreciate if you reported them!