Arithmagician
About
Arithmagician was made in a week, just for fun and a challenge. I had an idea and wanted to see if I could turn it into a reasonable looking playable game within a week, which I have. The entire game including art/code (but not the font: https://www.dafont.com/cursive-3.font) was made within this week timeframe.
Potential updatesAs Arithmagician was only made in a week, there are a few potential items which had to be cut. For instance within the level select there are options for "WIP: English" and "WIP: Science". Outlined below are a few ideas which have not been implemented but might be at some point in the future... *might be*
- Added subject options: Originally I wanted the game to cover the three typical subjects of maths, English and science. You would be able to switch between these three subjects with Q and E. Each would have different attacks as listed below. Additionally, there would be specific enemy types which can only be destroyed by the specific subject attacks
- English Subject option: "The pen is mightier than the sword" ~ A large pen looking ethereal sword swings out in a large arc destroying any nearby enemies
- Science Subject option: "Science grenade" ~ a small charge flies out to the point clicked and exploding when it reaches there, damaging all enemies in a small radius
- More complex maths questions: Currently it is simple addition and subtraction, but multiplication and simple algebra could be added
- Highscore/Grade tracking: showing the player their highscore/grade on the main menu for selected options