Armilla (dayynnn)
About
Armilla (pronounced ‘ahr-mee-yah’) is a 3D first-person-perspective, psychological horror puzzle game that takes place in a dreamy city made entirely of water pipes. The player (Plumber) has no clue where he is, riddled with confusion as if his memory had been completely wiped preceding this moment. The primary aim of the game is to escape, ultimately figuring out why the city is constructed with innumerable pipes and other plumbing fixtures. Embarking on the journey through the forest of pipes, the player represents a plumber who has to complete many timed tasks using his pipe wrench tool, i.e. fixing pipes, turning valves, and finding missing parts/items throughout the game. Completing sets of tasks will eventually uncover the truth. With the completion of tasks, he gradually remembers minor parts of his lost memory and his surroundings slowly turn sinister. The game concludes when the player reaches the end and steps through a glowing mirror presented by a naiad.
Controls. WASD - Movement
. Mouse control - Direction
. Left Mouse Button Click - Collect item
. Left Mouse Button Click and Hold - Apply the wheel to the valve.
. TAB - View inventory
. SPACEBAR - Jump.
. Left Shift - Sprint
Name: Muhammad Daniyal Durrani
FA/DATT 3300 - Lab 01 (Yifat Shaik)
Game Design Document (GDD): https://docs.google.com/document/d/18lh2UrXVCoLkNzqsA0VEcGeUi3HraWHYzE36OMb4U10/edit#
NotesThe player can only pick one colour wheel at a time, i.e. maximum of one of each colour at any given time. DO NOT pick up two of the same colour.