Asteroid Bounty Hunter
About
Ready to take the wheel old geezer?
Asteroid Bounty Hunter is a space shooter, with a lot more in store than simply blowing up asteroids. The story follows our hero John, who is a veteran, trying to do amends in his screw up life and he only has his space ship AI, who still cares about him. The story latter unfolds some pretty interesting things about John, his life and his relationship with stuff around him.
The game itself is based on a dodging/blowing up stuff, but that quickly falls in background picture, since you have to outmaneuver the enemy, who are constantly changing. Your job is to save planets from incoming asteroids, while taking care of your affairs with other bounty hunters.
The concept of the game is to farm experience, so you can unlock new upgrades. You can collect mastery points from other bounty hunter ships to unlock new ships. If you find yourself unable to progress the game, you can always come back to earlier levels and farm experience, which you can use to make limitless upgrades for you ship. Each new level brings a quest with an unique one time ship upgrade, so use it wisely.
Your ship 4 unique abilities
There is two types of upgrades. You can make global upgrades in shipyard or ability upgrade in upgrade center.
GLOBAL UPGRADES
There is limitless ship upgrade points, which you can spend on:
Player get upgrade point for each level up. To level up you need to get specified amount of experience by destroying hostile ships or asteroids. When we say limitless, we think limitless... there is no player level cap.
Those upgrades applies to all ships in shipyard no mater which is selected.
ABILITIES UPGRADES
There is 6 different upgrades, each counting 20 points to spend.
There is 5 different ships in shipyard each having an unique passive bonus. Those bonuses are added to global and abilities upgrades. If you manage to unlock the special ship, you'll get all the bonuses.
Asteroid Bounty Hunter is a space shooter, with a lot more in store than simply blowing up asteroids. The story follows our hero John, who is a veteran, trying to do amends in his screw up life and he only has his space ship AI, who still cares about him. The story latter unfolds some pretty interesting things about John, his life and his relationship with stuff around him.
The game itself is based on a dodging/blowing up stuff, but that quickly falls in background picture, since you have to outmaneuver the enemy, who are constantly changing. Your job is to save planets from incoming asteroids, while taking care of your affairs with other bounty hunters.
- unique boss fights with different difficulty levels
- defend the nearby planets from vicious asteroids attacks
- battle other bounty hunters
The concept of the game is to farm experience, so you can unlock new upgrades. You can collect mastery points from other bounty hunter ships to unlock new ships. If you find yourself unable to progress the game, you can always come back to earlier levels and farm experience, which you can use to make limitless upgrades for you ship. Each new level brings a quest with an unique one time ship upgrade, so use it wisely.
- over 100 different size and texture asteroids, flying towards the planets
- 5 different types of bounty hunters, exchanging whole game trying to kill you
- 5 different bosses, each having completely unique mechanic
Your ship 4 unique abilities
- Basic attack - limited to 3 energy particles on screen
- Photon swarm - more powerful - giant balls of energy spinning and crushing everything ahead, it has 3 charges stored on ship
- Death ray - laser cutting asteroids like it's a knife going through butter, it has significantly larger cool down, so use it wisely
- Final blast - ultimate attack - sends a missile with a shape of a phoenix to the center of the screen and blowing everything hostile in 360' area. The cool down is 60 seconds, so in a way you're limited to 1-2 use per level.
There is two types of upgrades. You can make global upgrades in shipyard or ability upgrade in upgrade center.
GLOBAL UPGRADES
There is limitless ship upgrade points, which you can spend on:
- global shield durability
- global abilities cool down
- global damage increase
Player get upgrade point for each level up. To level up you need to get specified amount of experience by destroying hostile ships or asteroids. When we say limitless, we think limitless... there is no player level cap.
Those upgrades applies to all ships in shipyard no mater which is selected.
ABILITIES UPGRADES
There is 6 different upgrades, each counting 20 points to spend.
- Shield durability (max shield value)
- Shield regeneration rate
- Basic attack damage upgrade
- Photon swarm damage upgrade
- Death ray damage upgrade
- Final blast damage upgrade
There is 5 different ships in shipyard each having an unique passive bonus. Those bonuses are added to global and abilities upgrades. If you manage to unlock the special ship, you'll get all the bonuses.
- No bonus
- Shield durability bonus %
- Cool down bonus %
- Damage bonus %
- Shield, CD and damage bonus %
- amazing space graphics and ambient
- high resolution planets and stars
- advanced GUI with customizable preferences which include controls (controller support), graphics and audio
System requirements for PC
Minimum:
- OS: Windows 7 or later
- Processor: Intel dual core 2.0 Ghz
- Memory: 512 MB RAM
- Graphics: 512 MB or higher
- DirectX: Version 9.0
- Storage: 3 GB available space
Recommended:
- OS: Windows 7 or 8
- Processor: Intel dual core 2.4 Ghz
- Memory: 1 GB RAM
- DirectX: Version 11
- Storage: 3 GB available space
System requirements for Linux
Minimum:
- OS: Ubuntu 12.04.05 LTS (Precise Pangolin)
- Processor: Intel dual core 2.0 Ghz
- Memory: 512 MB RAM
- Graphics: 512 MB or higher
- Storage: 3 GB available space
Recommended:
- OS: Ubuntu 14.04.03 (Trusty Tahr)
- Processor: Intel dual core 2.4 Ghz
- Graphics: 1GB or higher
- Storage: 3 GB available space
System requirements for macOS
Minimum:
- OS: Mac OS X 10.10.3
- Processor: Intel dual core 2.0 Ghz
- Memory: 512 MB RAM
- Graphics: 512 MB or higher
- Storage: 3 GB available space
Recommended:
- OS: Mac OS X 10.10.4
- Processor: Intel dual core 2.4 Ghz
- Memory: 512 MB RAM
- Graphics: 1GB or higher
- Storage: 3 GB available space
Asteroid Bounty Hunter reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
Description: Horizontal scroll shooter consisting of twenty five levels. We take control of a spaceship equipped with four powerful guns and begin to destroy asteroids and alien ships. At each level, we expect the task-to destroy a certain number of asteroids, and the required number progressively grows at every next flight. If Our plane is beaten up, the counter of the broken asteroids is divided into two and we start the level first. After Each fourth mission we are waiting for a fight with the boss, which is especially special not stand out and you can say-standard genre over the monsters. In between levels, you can pump ships and weapons/armor, as well as open new aircraft differ only in the initial bonus to damage/protection.
Pros: ¥ A Good soundtrack that you can toggle at any time by pressing the numeric buttons on your keyboard.
¥ ALL Achievements can be accomplished in one complete passage of the game (would not call them interesting).
¥ Before The beginning of the level in addition to the choice of difficulty, you can put additional monsters and asteroids, and for them in turn, as for the complexity give additional experience.
Cons: ¥ The Developers tried to add a story in the form of comic inserts, but it turned out to say the least-shabby. Disgusting picture, feed and content, make the presence of the plot minus.
¥ Bagi-At the twentieth level in the explosion of asteroids, instead of reducing the start to multiply on the screen, on some levels at the death of our ship, it instantly revived and a lot of such small nuances spoil the impression of the game.
¥ Very long last levels, each of which need to destroy several hundred asteroids. If the first levels pass for a sweet soul, the latter have to spend fifteen to twenty minutes in a boring flight.
¥ Due to the endless pumping Of the ship have to pass over time and again the old levels, for the Grinda experience and plasma on new ships. Grind in these Games-evil evils!.
¥ A Very small number of enemies-three types of ships and asteroids.
¥ Poor Optimization. With its unpretentious graphics, the game weighs more than a gigabyte, and when a lot of ships and effects appear on the screen, the brakes are provided.
Bottom Line: Went into the game for an hour, had to pass all day. And at the beginning even all liked, until I realized that with each next level I just have to spend more time on it, and nothing new game will not bring. The developers... I can not Recommend, and initially neutral estimate has extracted the second half of the presented levels.
Rating: 4/10 post-match: If you liked this review welcome to the group http://steamcommunity.com/groups/uojer-here you can see the recommended games, other reviews, as well as just chat in good company.