Asteroids (with my own physics engine)
About
I built this game as way to learn more about game physics. This is a classic Asteroids game built on using my own coded physics simulation, running on a different thread than the main thread. None of Unity physics system was used to build that.
Wanna take a look at the project? Check out the repo right here.
System requirements for Web
Last Modified: Aug 12, 2022
Where to buy
itch.io