Astral Terra reviews

Translated by
Microsoft from Deutsch
Product received for free Early Access Review 1st impression of the 9.5.2016 Review Astral Terra is a Sandboxing Game with a hint Of RPG (XP) and also Survival Elements (Hunger) in a Fantasy world. The early Status of the Game must be taken into account. At Present it is in a fairly early Status, there is still a lot of Content missing and a reasonable Tutorial would make it much easier to Get started. But the Ambitions of the Developers are high and that they deliver, they proved just last Week with a huge Update that, among other things, also removed the previously cumbersome account system and significantly increased The Playability on my PC. So I am optimistic that this Game will evolve well and hope it can meet expectations. Graphically, this looks extremely good, the Surroundings are very colorful and varied and everything looks very plastic and lively. The Music is hardly to no at all, sound Effects also hold back very much (unclear whether Bug or lack of Content). The Control is at most functional, at the latest the Tree menu is in my Opinion clearly overloaded and too fiddly, here should be improved. Rating: Overall, we're dealing with an interesting Title that looks good and wants to offer a more classic Sandboxing Game for the Zunkunft With some Gearing to other Genres. At the Moment it is above all nice to look at, with the Rest still room for Improvement. Compared to other Games of this Kind, it just barely makes the Cut a positive, but I expect an Increase and stay tuned:) 5.2/10 What's good? Beautiful, coherent Graphic Atmosphere, varied landscapes Dovetailing from many genre Offset pieces Ambitious developers who take care of their Game What can get even better? What else should come? Content. At the Moment, you quickly get to Limits on what the Game can offer and show you. Control: Please simplify or detoxify something. Controller Control would be great Tutorial at least for basic Mechanics Disclaimer: I kindly received a Key from the Developer for Testing Purposes.
Read more...
Translated by
Microsoft from Deutsch
Early Access Review Promising MMO focusing on Construction, for now. You have a World to yourself and then you can connect it to other Worlds if you want. In this World, you can build Mediavel Things for the time being. On the one Hand, Terraforming on a grand Scale. On the other Hand, Detail tuning With Built-in Kit system. And third, you make Objects that then fit into the Rooms. You supply yourself with Food via Plantations or buy it from the Retailer by Selling Materials. You get up in a Level System. The Landscape is beautiful and vivid. I play in 1600x900 and my Computer gets into the Noise Mightily. So please good Hardware. Otherwise, of course, you have to scale back in Graphics and Size. The Landscape may vary depending on the Planet's Seed. -Desert-Tundra-Forest-occasionally Forest with Water (Northern Europe) that I have now been grad. There are probably more Variations. My Char is ugly but with a friendly Face hahaha. There's not a lot of Choice there yet. It's more the Idea of building in the Sense. An interesting Point. You can get away from The Char and build Things and Landscapes regardless of that Char. As a Spirit, so to speak. The Char stays at the Place and wins Points and also needs food and can be attacked. With certain Dingen/buildings, there is a Range. The Khoft works do with a Kind Of Gypsy Wagon And have to do this in its own Form, not in the State of Mind. So create Plant Beds or build an Esse or build a Campfire. Anything else can be done by the Char either in Mind or Body Condition, Building Parts or Terraforming. But I'm not in it for so long yet, haven't seen everything for a long time and you always have to say: The Game can still develop VIEL in different Directions. There will be more Animals and Opponents to come. It already doesn't have as many garstige Opponents as in the Dinosaur Game, at the Moment I've only Seen Chickens. And a Lizzard. Which has run away from me. Also, handling the keyboard is VERY awkward. But the Developers posted on the Discussion Forum that the ones there make for Abhifle. And also take the Bugs out. Ask for Patience. As always with Alpha Versions. I find it a Game where I can linger, as I said.
Read more...