Average Playtime: 9 hours

Auro: A Monster-Bumping Adventure

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About

Auro: A Monster Bumping Adventure introduces a new kind of gameplay: Bumping Tactics.

Guide Prince Auro through procedurally generated dungeons in this one-of-a-kind single-player turn based game, with only a handful of tactical spells and your wits to protect you. Face a variety of monsters, each with their own fun abilites, and then when they least expect it, give 'em a healthy bump, straight into the drink!

Auro is easy to learn, difficult to master, and supported furiously by the devs, who've taken over six years to polish this critically-acclaimed game and bring it to Steam in its best form yet.

Features

  • A single-player competitive campaign mode
  • Procedurally generated maps
  • Deep, skill-based gameplay
  • Emergent complexity! Crazy combos!
  • Nine carefully balanced and exciting spells
  • Quickly get to the action - no nonsense!
  • A whole bunch of fun, challenging monsters
  • Detailed, colorful pixel art
  • An original thematic soundtrack
  • From Dinofarm Games, the creators of the hit iOS dungeon-crawler 100 Rogues

Auro is critically-accclaimed (91% on Metacritic) and it’s getting better all the time!

The game has been massively overhauled for its Steam version, with new art, a completely redesigned UI, a new map generation algorithm, new rules, changes to monsters and spells, and much more. At Dinofarm Games, our games are our baby, so expect to see frequent updates and new free content.

Want a bit more info about the game? Why not watch this how-to-play video: https://www.youtube.com/watch?v=uaG4vtq2sc0

Or check out the manual at http://www.auro-game.com
Platforms
Release date
Developer
Dinofarm Games
Publisher
Dinofarm Games, Dinofarm Games, LLC
Age rating
10+ Everyone 10+
Website
http://www.auro-game.com

System requirements for PC

Minimum:
  • OS: Windows XP / Vista / 7
  • Processor: 2 Ghz
  • Memory: 1 MB RAM
  • Graphics: 1280x720 minimum resolution, OpenGL 2.0 Support
  • DirectX: Version 8.0
  • Storage: 50 MB available space

System requirements for iOS

iPhone 4, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2
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Last Modified: Oct 22, 2019

Where to buy

App Store
Steam

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Auro: A Monster-Bumping Adventure reviews and comments

Translated by
Microsoft from Russian
Entertaining Fantasy Chess, where you have one king, and the enemy-a horde of pawns, horses, queens and rooks. A kind of concept, which definitely will appeal to fans of tactical battles, in which you have to think through the action three steps forward. The Point is that you control your figure, which makes one move, and try to push, set fire or in any other way destroy your enemies, which surpass you number and sometimes the number of moves and tricks up your sleeve. You can use a variety of magical tricks that will ease your task, but not a lot, because all go in turn, and you have limited lives. Everything is simple and at the same time confusing and thought out. However, interesting and even addictive gameplay, in general, the only thing that keeps the game afloat. Local Bitiary, of course, pleases with variety and possibilities, but they have them so much, and will spawn sometimes enemies so close to you, that just do not have time to figure out how to instantly surround you on all sides without the opportunity to hug. Probably the reason for destroying a player in a second is too little health that can't be regulated, which would be very helpful to attract more casual audiences like me. Animation and graphics are normal, quite cute and not annoying, the design is mostly gray, except a couple of monsters. The Music is inexpressive and does not stand out, so that the general atmosphere of adventure, which should be here, once chosen fantasy-setting, there is not that bad. Technical side also brings-the settings are few, do not give a turn, everything is strictly straightforward. Setting, by the way, does not play any role, so what you need a display on the right, demonstrating the faces of different characters-personally, I do not understand. It would be Much better if it could be removed and show more battlefield, and then the enemies are on you before you even realize that you are approaching them, and do not have time to work tactics. In General, what these supposedly "Rpshnye" indicators after each level are needed-I did not understand, they do not carry any useful functionality. Even If the magic is allowed to choose normally, maybe the character just a little pumping quite for hopeless, but, again, there is nothing. All this extra load. As If ordinary chess was played under elevator music, each figurine was dressed in a dress, and it would be necessary to play in glasses with opposite diopter. That is, it's all, of course, funny and fun, but only interferes with the most game process. Which, again, is good in itself, regardless of everything else. So, fans of tactical turn-based battles with an unusual concept-you are here. The Game is inexpensive and deal breaker for you every ruble. The Rest-boldly pass by, nothing wasted nerves to tremble
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