Average Playtime: 6 hours

Aurora Dusk: Steam Age

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About

Aurora Dusk looks like a lot of games but instead of being alone, you live in a community. You play a single villager and evolve in a dynamic world.
- Create and improve your character in a fantasy world. Your skills will evolve according to your actions. You can choose either to play an archer/a mage/etc. or play them at the same time.
- Develop your village through 6 ages from prehistoric age to industrial age. Build defenses and barracks. Order your armies and annihilate the enemy.
- Plant and collect many resources: wood, iron, wheat, wool, meat… Use your workshops like mill or market to transform your resources and manufacture your equipment.

A simulation game: In Aurora, you control a character able to plant and harvest resources. Building workshops, you manufacture these resources and make your equipment. The game has over 20 resources : animal, vegetable and mineral. Plant trees, wheat fields, raise pets and prospecting iron, gold or sulfur ore.
A sandbox game: Configure the game as you want. Playing a short game of 5 minutes or 5 hours. Play with few characters or play in huge with lot of characters. Choose the field, the resources, the number of allies, enemies…
A role playing game: You can create and customize your character from 7 playable races. You have more than 70 skills. Throughout the game, you gain experience and increase your character level. Each skill have an experience gauge. You can both specialize in one profession or in all activities. There is no level limit and you can make and remake all game modes with the same character.
A strategy game: Build barracks, defense turrets and recruit soldiers who obey your orders. There are gigantic golems too. You move through five ages from wooden club to firearms.
A survival mode: In this game mode, you must fight off the assault of monsters. You will not be alone because many of artificial intelligences have the same capabilities as your character will help. Your character cannot build defenses networks alone. Protect your allies and collaborate to defeat hordes of invaders.
A skirmish mode: In this game mode, you can play against other villages. This time, you’re an invader and you must destroy the opponents defenses. Crush your enemies with armies or with golems.
A custom game: All game data in readable text files. Any image editor lets you create your own graphics and maps. It is possible to create mods and add content made by the players.

– 6 ages from prehistoric age to industrial age.
– 7 playable races.
– 270 items.
– 72 skills.
– 55 buildings.
– 24 resources to collect and transform.
– 20 missions with 6 difficulty levels.
– a skirmish mode to fight up to 8 villages.
– a custom survival mode to fight off unlimited waves of monsters.
– 43 maps.
Platforms
Release date
Developer
Sylvain Harlaut
Publisher
Sylvain Harlaut
Age rating
Not rated
Website
http://www.aurora-dusk.com

System requirements for PC

Minimum:
  • OS: Microsoft Windows XP, Vista, Windows 7, Windows 8.x, Windows 10
  • Processor: 2,33 GHz
  • Memory: 1 GB RAM
  • DirectX: Version 9.0
  • Storage: 144 MB available space
Recommended:
  • OS: Microsoft Windows Vista, Windows 7, Windows 8.x, Windows 10
  • Processor: dual core 2,33 GHz
  • Memory: 2 GB RAM
  • DirectX: Version 12
  • Storage: 144 MB available space
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Last Modified: Aug 28, 2019

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Steam

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Aurora Dusk: Steam Age reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Aurora Dusk, a very nice Strategy Building RPG Simulations MIX with a good Tutorial Campaign. The Adventure that is also the Tutorial brings you to the Way the Game works, but also allows you to discover enough time for yourself, the most unique Criticism point is the Inventory which is Reset for each mission, but you could be Inventory at any time Taking it away would be too easy so it's just a touch that it bothers me a bit. The Main Component of the Game is the Skirmish and Custom Survival mode, In The Skirmish you compete against one or more enemy villages or even against the Monster Hordes that bring a Dungeon, the Dungeon is the central Spawn point Of the Monsters and must be destroyed. Again, there is only one Criticism point of the AI of the Villages is not very intelligent and makes it easy for the player. In the Custom Survival, as the name suggests, you can create a survival round according to your own Settings, where you can adjust the Start wave in time and quantity and then time until the next and how many enemies are added. Conclusion Very good game with a good Offer of an active Developer who takes care of Bugs within an Hour, and much more ... Remember it's still Early Access and a lot of things can still change. MFG Mr2Joshua
Translated by
Microsoft from Deutsch
The Game is a successful Mix of construction strategy/Tower Defense and Rpg Elements. You can create a Character and, in addition to the Campaign, you can also start other Game Modes directly. There, almost everything can be set freely. Opponent Number (other Cities), Monsters per Wave, how strong Your Ki Opponents are etc. Once In the Game, You need to gather resources and build Buildings. I recommend playing with Friends at this Point and giving up on the Ki Colleagues, as this is significantly more Fun. As Support, You can later hire Auxiliary Staff who will then take on the annoying collection work for you. So you can fully focus on that, improve and fight. Your Character You are levelt with everything You do on this Card, be it hunting, building, Collecting etc. Your Character retains the Progress, whether You leave the Game, win it or lose it. You have to Rebuild the equipment every time. You already have to play some Games to get to the good Perks, who in turn give You Good passive or active Bonuses. That, in turn, can give you a good Advantage at the next Start of the Game, so You can gradually adjust the Difficulty of your Opponents over and over again. There is no Level Cap for your Character. In Summary, I can say that this Game in Multiplayer, whether with Friends or Strangers, is a lot of Fun. There are a few small Comfort functions missing, such as the Possibility of leaving old Towers or upgrading them into new ones, but this hardly bothers. With some smaller Patches, the already good Game could become a Grandiose. From me a Buy Recommendation to all Rpg and Construction BStrategy Friends who want to try something new, far away from the Unitary Porridge that is served to us today.
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