Automata Empire reviews

Translated by
Microsoft from Deutsch
After my first Review on Release Day, now advanced Assessment: The Summary: + more complex than you might think + at first Entertaining overtaxing + matching simplistically held graphic style + many different Game Modes-smaller Performance problems in the late Game (of course, Due to your own Hardware)-Multiplayer is still missing (is announced in a timely manner)-The UI sometimes disturbs-Addendum: Pretty simple (hopefully even heavier NPC will be implemented)-Addendum: The Fun against the yet Very lame Bots quickly leave for The Feel of Play: Automata Empire is a small Strategy game that is kept graphically very simple. This is also absolutely necessary, because what is happening there is already complex enough. The Game is under the Heading "Micromanagement." Unlike Games like "Factorio," which are currently finding a lot of Rush, you don't have to try to have a good Overview here at all. The Behavior of the Minions is randomized, the World Boundaries are fixed by The Camera, but in Pacman fashion can be exceeded and from 200 Minions you just let most just do it. With each Tick (1.5 sec), each Subject makes exactly one Move. Way too much to overlook it well. The Task of doing this is to influence certain Minions. You can move them according to certain Rules, assemble them and upgrade them. Probably the Saddest thing about the Game is that for every Intervention You have to kill Minion, who often comment on their Passing with Subordination. Even in the How-To-Play you realize that it is more complicated than you think to keep Control and in the first Game it perhaps overwhelms you completely. But soon you will find Ways to intervene as quickly as possible and to focus on your short-term Goals. (Addendum) Unfortunately, you quickly get better than the heaviest NPCs. Within 3 Hours of playing, no one can give me the Water. Also, I have tried not all the Modes by a long shot, the Multiplayer will be delayed a bit due to a Fire accident at the Developer. Unfortunately, there have also been some Problems that, while annoying, will hopefully be patched out in a timely manner. These include Performance Problems starting at 4,000 Minions, too small Hit Boxes of the UI symbols, ... However, the Entertainment Value is still given. Relatively short Games (~ 20 Min depending on Mode and Difficulty) in which one is consistently challenged. Although the Games are partly decided early on, you can still use this Time to optimize your Game Sequences. A good Game for In Between, but also one in which you can lose yourself for hours.
Read more...