Average Playtime: 3 hours

Aztecalypse

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About

Action adventure with an apocalyptic touch.

In Aztecalypse you explore a newly discovered area with remnants of an ancient culture. As a leading scientist from the National Institute of Mystery you volunteer to investigate the disappearance of archeologists which had been examining the site. Dropped off near an abandoned camp, you have to discover what happened to the mercenary.
If you like First Person Action games set in mystic places, in an Open World with neat places to visit aside the story, you will definitely love this game!
Platforms
Release date
Developer
Displacement Studios
Publisher
Displacement Studios
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows XP, Vista, 7, 8 or 10
  • Processor: 2 Ghz or faster processor
  • Memory: 2 GB RAM
  • Graphics: 1 GB RAM / Widescreen
  • Storage: 1 GB available space
  • Sound Card: optional
  • Additional Notes: These specifications might cause a slow loading time.
Recommended:
  • OS: Windows Vista, 7, 8 or 10
  • Processor: 2.5 Ghz or faster processor
  • Memory: 4 GB RAM
  • Graphics: 1,5 GB RAM / Widescreen
  • Storage: 1 GB available space
  • Sound Card: onboard
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
122

Aztecalypse reviews and comments

Translated by
Microsoft from Deutsch
Sorry, but I can't get anything out of this Game and therefore not call ONE good Done thing. He charges forever at the Beginning, where you get the feeling it should come out of now ... Even though this Game has developed only one person and I also have mega Respect for something like that, this Game is just bad. I would be a little milder in my Assessment if it were free. The Graphics are mega bad, many Attackers are bugbeasted, the Attackers have almost no Sound and just flip over like a Sack Of Carts when you've done them. It starts with ner Story, but somehow it doesn't continue. I did not understand where I had to go and the End does not answer any Questions. What a pity.
Translated by
Microsoft from Russian
The Only advantage among the games on the engine GameGuru is a menu with its picture and even a list of authors. In The game there are chekpointa in the form of some fireflies, you can drown, 100 lives and 5 Restartov (deaths) from the last checkpoint. If what is "open-world" and AAs scattered enemies-zombies, but that I most amused, so it is the very beginning of the game, when entering the camp and trying to pick up a gun or shotgun, I write, say "peace-loving man." And so I pass on, finding a knife, which for some reason it raises without extra whims (apparently to cut the sausage in the kitchen) and die on the first zombie, and then I can barely beat another one. Soon I find a hill and I see a bunch of other zombies that stand still, stretching on both sides of the hand, ie do not move, while are far from the player. What else can you say...? Knock Out The cards and forget about it as a delusional dream.
Translated by
Microsoft from Russian
About the game: Another fake created on the engine of the designer of the "GameGuru" Treche-shooters. We appear in Mexico in a sheltered camp and our task is to find the survivors and figure out what's what. Our protagonist is a pacifist and because seeing a bunch of corpses and zombies spit on the weapon and takes with him only a knife. What awaits us? One Big Map created by a known type-Typ-Lyap. A Bunch of scriptozed, Crooked Zombies, kill which is not difficult. Jam in Textures. For some Reason scattered checkpoints and lives, despite the fact that at any time can be saved and loaded in the menu, backlight when injured, when the lantern is not needed and you need to avoid the first aid kits, so that it is dark again. Bugs... In general, the developers tried to create something, but they did not succeed. I'm stuck on the rocks where to jump and if you fall, you get stuck in the textures and continue to run a special desire was not.
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