Bad Moon
About
A bullet h*ck nightmare on an endless night! On a sea-covered world where the moon never leaves the sky, Marten holds out against mechanical invaders dead set on destroying her home with nothing but her trusty laz-blaster and a pair of rocket boots! But everything that rises must fall...
Created for Global Game Jam 2017!
A gamepad is recommended.
Leopard Controls:
Enter to begin
R to restart
Movement: Arrow keys
Fire: Z
Special attack: X (while moon is full)
Shockwave: Space (while moon is full)
Credits:
Aubrey Rose
Character art, music, sound effects.
Jonathan Minnamon
Environment art, code, Unity engine wrangling
Louis Webb
Lead programmer, enemy AI design.