Battle Battalions reviews

Translated by
Microsoft from Deutsch
I Can only recommend! First Of all, I didn't just capture the 1.4 Hours that Steam has recorded because I played directly through the Client instead of Steam for a Long Time. The only Negative Points are 1. The far too low Player count-Petroglyph Should urgently Advertise this Game 2. For a long Time (since March 2016) no Updates came, but this Month one came again, hopefully the Game is now constantly evolving! 3. Heavily upped Battalions have extremely high Replenishment costs per Battle-this still requires Customization so that the Game does not slowly slide towards Pay2Win. -Especially for After-singers, however, this is not really relevant. Pros: A Game that uses gradually unlockable Abilities and various Eiheiten to combine MOBA elements with (scissor stone paper) Strategy elements. It should be noted that one and the same Weapon is not equally effective against different Types of Armor (i.e. different Enemies). For example, the heavy Tank Juggernaut: The heavy Cannon causes overwhelming damage to all Tanks and most Vehicles, but has to shoot at a single Infantryman for minutes to get them dead. The heavy Armor, in turn, stops the Damage of MG fires and small Guns practically completely, but armour-piercing Missiles or Attacks from behind are quickly his Death Sentence. Especially with heavy Tanks: As in the good old Company of Heroes align the Front Armor to the opponent (hold right click down and pull in the desired Direction). It is also important to know that there is NO RESPAWN IN this Game. Dies a Unit she is also dead for the entire Rest of the Match. With Infantry units, the Death of a Unit is powerable (since significantly more Infantry can be accommodated in a Battalion than, for example, tanks-also for reasons of balance), but a Crusader (medium Tank) dies or even a Juggernaut that is already a serious one. Loss of Firepower, etc., and can partially decide a Game. Therefore, Always withdraw nicely in time and, if necessary (if any), throw on a resistance bonus. Long-term Motivation offers a large Research Tree for every Battalion. With the HELP of the EP earned in each Battle, you can unlock new Abilities, Passive Bonuses or so-called Support Ballies (Loadouts with special Abilities), which can then be purchased with the Credits obtained in the Battles. Most of these Abilities can then also be used in all other Battalions, and the Majority of passive Bonuses also affect all Battalions (E.g. All your juggernaut tanks in all Battalions cause 5% more Damage). All in all: Clearly recommended ... And hopefully Petroglyph Understands that you should also advertise for this Game.
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