Battlevoid: Sector Siege reviews

Translated by
Microsoft from Deutsch
Too bad there isn't a long one to the side! I kept the game despite disappointment about the development of the game! I think €8€ (plus cost for the mobile version!) is for the support of the developers. But the disappointment remains! The game has become a stingninmal rts game, while the first game had more of ftl! Very disappointing! I expected the developers to have made a kind of further development of the first game. Unfortunately, you win this game, like all rts games, again only over mass instead of class. So nothing new. Honestly, the best rts game I've ever played is to this day, earth 2150. This game had an intelligent game mechanics. It no longer makes sense to throw another rts game on the market unless you continue to develop earth 2150! The developers would have done well to refine harbingers in the direction of station rearmament and research ...:-(
Translated by
Microsoft from Deutsch
Unlike Harbinger, even quite clear, but still I think it's wonderful. If you don't like it, you don't care, I enjoy it, I say. Doesn't Cost much, what more you want, Harbinger and Sector Victories, I both really like. Well seriously: If you expect a Harbinger2, you will be disappointed. Anyone who expects a standalone game with other Focal Points in the Harbinger Universe will perceive this Game in a very different way and appreciate it. How to get to the Ideee it would be a Harbinger2 remains a Rätzel to me ... Or is there Harbinger2 ... Hm... Let's see ... nö no "2" and no "Harbinger"! So why is Sector Siege then rated As if there were anything else with a number?? Anyway... I like the Universe where this is set, I like the Graphics Stalk (MoO2) and I like Twix. From Raider will Twix otherwise will change nothing! From Station, Void becomes power freud (e). Höh he had to be now. Yes there better. I don't care.
Translated by
Microsoft from Deutsch
It's a completely different Game So I'm Sorry, but this Game is a Disappointment for me! I loved the Predecessor, "played through" and still play him. I was looking forward to this Part and now had to realize that it is a completely different Game. Here it just gets to the Point of being stressful, because all you have to do is roar and it's now a Mass Slaughter game. Even at a simple Level, the opponent is always in the Majority and rolls you over at some point if you don't constantly build and act as quickly as possible. You don't have a Minute's Rest to plan, or to implement something in Peace, then several Opponents arrive again. It is a very different Game principle and has nothing to do with "calm" strategy and the Predecessor. You no longer have your "three" ships that you care for and maintain and build. Here you build one Ship at a time and heat it up just as quickly. Thus, one has no connection to one's Ships at all. Everything that made up the Predecessor no longer exists here. Only the Graphics and the Design have been taken over. As I wrote before, it's a completely different Game! I would imagine who doesn't buy the Game because of the Predecessor and likes something for quick Play in Mass Battles and constant (Stress) action, who can have his Fun here. For me, as I said, this Game is just nothing in this Form and I've already returned it. Conclusion So who wants to buy it because of the Predecessor: Finger off! Who cares regardless of its Predecessor: Check it Out ... (but, as a precaution, pay attention to the 2 Hours of Play;))
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