Average Playtime: 6 hours

Battlevoid: Sector Siege

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About

Battlevoid: Sector Siege is an epic straight into action real-time space strategy game, in which you take command of human forces with the task of defending them against multiple enemy factions. The world of Battlevoid: Sector Siege has been built to deliver a lively battle field; where the action is never more than just seconds away at the start of every game. Strategy, tactics, and resource management are the core of Battlevoid: Sector Siege. Every single unit you build can be greatly customized; and packed with a variety of random elements, the game will offer you a fresh experience every playthrough. The game features an artificial intelligence capable of surprising you and giving you a real challenge. Battlevoid: Sector Siege will captivate you in minutes and offer you depth, content, and strategy for a long time. Key Features: Seamless cross-platform game play Explore new procedurally generated sector maps each playthrough Superb customization of each unit you build Board enemy ships; and build copies of them Randomly generated events Superb pixel graphics and effects
Platforms
Release date
Oct 25, 2017
Developer
Bugbyte
,
Bugbyte Ltd.
Publisher
Bugbyte Ltd., Bugbyte Oy
Age rating
Not rated
Website
http://bugbyte.fi/

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.9
  • Processor: 1.8 Ghz Processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
  • Storage: 250 MB available space

System requirements for Android

4.1 and up

System requirements for PC

Minimum:
  • OS: Windows 10/7/Vista
  • Processor: 1.8 Ghz Processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
  • Storage: 250 MB available space

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04
  • Processor: 1.8 Ghz Processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
  • Storage: 250 MB available space
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Last Modified: Aug 28, 2019

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Destroy 50 ships in one mission
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Destroy 100 fighters in one mission
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Build 20 units in one mission
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Destroy 200 fighters in one mission
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Build 40 units in one mission
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10 items
  • Tag Singleplayer was added to Battlevoid: Sector Siege.

    Aug 28, 2019
  • Developers were added to Battlevoid: Sector Siege.

    Aug 2, 2019
  • Genres were added to Battlevoid: Sector Siege.

    Aug 2, 2019
  • Store Google Play was added to Battlevoid: Sector Siege.

    Aug 2, 2019

Battlevoid: Sector Siege reviews and comments

Translated by
Microsoft from Deutsch
Too bad there isn't a long one to the side! I kept the game despite disappointment about the development of the game! I think €8€ (plus cost for the mobile version!) is for the support of the developers. But the disappointment remains! The game has become a stingninmal rts game, while the first game had more of ftl! Very disappointing! I expected the developers to have made a kind of further development of the first game. Unfortunately, you win this game, like all rts games, again only over mass instead of class. So nothing new. Honestly, the best rts game I've ever played is to this day, earth 2150. This game had an intelligent game mechanics. It no longer makes sense to throw another rts game on the market unless you continue to develop earth 2150! The developers would have done well to refine harbingers in the direction of station rearmament and research ...:-(
Translated by
Microsoft from Deutsch
Unlike Harbinger, even quite clear, but still I think it's wonderful. If you don't like it, you don't care, I enjoy it, I say. Doesn't Cost much, what more you want, Harbinger and Sector Victories, I both really like. Well seriously: If you expect a Harbinger2, you will be disappointed. Anyone who expects a standalone game with other Focal Points in the Harbinger Universe will perceive this Game in a very different way and appreciate it. How to get to the Ideee it would be a Harbinger2 remains a Rätzel to me ... Or is there Harbinger2 ... Hm... Let's see ... nö no "2" and no "Harbinger"! So why is Sector Siege then rated As if there were anything else with a number?? Anyway... I like the Universe where this is set, I like the Graphics Stalk (MoO2) and I like Twix. From Raider will Twix otherwise will change nothing! From Station, Void becomes power freud (e). Höh he had to be now. Yes there better. I don't care.
Translated by
Microsoft from Deutsch
It's a completely different Game So I'm Sorry, but this Game is a Disappointment for me! I loved the Predecessor, "played through" and still play him. I was looking forward to this Part and now had to realize that it is a completely different Game. Here it just gets to the Point of being stressful, because all you have to do is roar and it's now a Mass Slaughter game. Even at a simple Level, the opponent is always in the Majority and rolls you over at some point if you don't constantly build and act as quickly as possible. You don't have a Minute's Rest to plan, or to implement something in Peace, then several Opponents arrive again. It is a very different Game principle and has nothing to do with "calm" strategy and the Predecessor. You no longer have your "three" ships that you care for and maintain and build. Here you build one Ship at a time and heat it up just as quickly. Thus, one has no connection to one's Ships at all. Everything that made up the Predecessor no longer exists here. Only the Graphics and the Design have been taken over. As I wrote before, it's a completely different Game! I would imagine who doesn't buy the Game because of the Predecessor and likes something for quick Play in Mass Battles and constant (Stress) action, who can have his Fun here. For me, as I said, this Game is just nothing in this Form and I've already returned it. Conclusion So who wants to buy it because of the Predecessor: Finger off! Who cares regardless of its Predecessor: Check it Out ... (but, as a precaution, pay attention to the 2 Hours of Play;))
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