Average Playtime: 4 hours

Polaris Sector

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About

The ancients who named this sector ‘Polaris’ sure had a unique sense of humor. Polaris - the bright star, the star of hope and faith. Well the Polaris sector has precious little of either; just a wilderness of gas, stars, and supernovas soaked in treachery, oppression, and the lust for power.


Can anyone build an empire in a place like this? Other factions are naturally suspicious of newcomers and may wage war at the first sign of unidentified craft. Here, a natural death is an uncommon luxury. You look weak? Pirates and scavengers will plunder your planets. You show military strength to discourage potential enemies? Your rivals will combine their forces to eliminate the threat.


Total domination requires many diverse stratagems. Shaking the hand of a powerful emperor, designing new warships in secret, investing everything in fundamental sciences to gain technology before your competitors - all may be the road to success. But will you have the time to implement your strategy? Will you be visionary enough to build weapons and technologies that will make the difference in battles fought decades from now? Find the right balance between fundamental and applied sciences to stay ahead of the opposition. Find the right balance between classic designs and crazy prototypes and your ships will be feared across the galaxy. Your engineers and scientists provide you a high level of flexibility, but it’s your decisions that will shape the empire’s fate.


Many a mercenary or adventurer has come here seeking wealth and power, and all their stories are now just whispers in the void. Polaris is a black hole for living species, and empires rise and fall in the blink of an eye. Maybe the leader that will bring stability to this zone hasn’t been born yet, if they will ever exist…


And on the pedestal these words appear:
'My name is Ozymandias, king of kings:
Look on my works, ye Mighty, and despair!'
Nothing beside remains. Round the decay
Of that colossal wreck, boundless and bare
The lone and level sands stretch far away.
- Shelley

FeaturesAn epic and dangerous playground: randomly generate a galaxy able to host up to 900 stars.
Full customization: external threats, pirates, number of races… you can set up the world that fits your own tastes!
Full control over ship design: want to make a corvette into a drone carrier? Go ahead. Want to make a freighter into a scout? No problem. Your creativity is the only limit!
Explore: send scout vessels to find new mines to exploit, new planets to colonize, and to establish contact with other empires.
Innovative research system: technologies and equipment will get unlocked depending on your investments in fundamental and applied research.
Diplomacy: Dialogue with other factions to gain their favor, trade goods, and make military agreements to fight common enemies.
Command your troops: when a battle starts you can join the battlefield and maneuver your ships in a tactical mode. Alternatively use the auto-resolve mode when you have more urgent tasks to attend to in your empire.
Unique espionage system: seed false intelligence to enemy spies and lure them into a trap!
Platforms
Metascore
76
Release date
Developer
SoftWarWare
Publisher
Slitherine
Age rating
Not rated
Website
http://polaris.slitherine.com/

System requirements for PC

Minimum:
  • OS: Windows® Vista/7/8/10
  • Processor: Core i3
  • Memory: 2 GB RAM
  • Graphics: DirectX or OpenGL Compatible Video card
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
  • Sound Card: DirectX Compatible Sound Card
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Last Modified: Aug 28, 2019

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Polaris Sector reviews and comments

Translated by
Microsoft from Deutsch
I´ve played them all but PS is definitely the best 4X game ever. A perfect blend of complexity and smooth gameplay, time-honored mechanics and innovation. There´s the old "choose-leftclick/target-rightclick-routine" but also a lot of unusual features. Most important: It´s realtime, no tax-rates or other over the top micromanagment and no tech-trees. Don´t worry, you can do research and set priorities but its a more realistic approach. Instead of every single egghead in your empire researching fire-proof underwear a multitude of different projects are in progress at the same time. The most outstanding feature is diplomacy. Sadly most 4x games are obsessed with EXTERMINATE. Diplomacy is generally reduced to other races making outragous demands and declaring war if you don´t comply. I played MOO recently and deinstalled it after 3 matches. Sooner or later I was at war with every sentient being and had to commit multiple genocide in every game. Okay, it´s just a game but there must be more to life than vaporising fleets and obliterating planets. And it´s boring and repetitive to fight hundreds of space-battles against braindead opponents who mindlessly attack your 30 000+ strength strongpoints with a few 800 strenght frigates every other round. It´s not satisfying at all to rule supreme over a galaxy devoid of life. I don´t enjoy exterminate, otherwise I would have signed up with the Daleks long ago. There´s so much more diplomacy in PS has to offer. The animated alien ambassadors are the best you have ever seen. They are so lifelike and realistically animated that the diplomacy screen is like interplanetary skyping. Contacting the Magellans feels like chatting with your new blue-skinned girlfriend. And I like the Terran, too. It´s not the boring overused anglo-american military stereotype but a nerdy bureaucrat. And there are space-coalas. Great stuff indeed! Highly recommendable!
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Translated by
Microsoft from Deutsch
What a Game. Now I played over 30 Hours at a time and it was really addictive. One leaves here an almost divided Opinion of Reviews. For the best Gaming Experience, It's best to take small Cards, because if You take 900 Systems, you actually have way too much to do and don't get forward properly. In addition, it can happen That you do not get an Advantage from it, but the other Breeds take advantage of it. It's like this right now, Enemies can start right in your Environment, if You're at a Dead end, You can expand badly in the Beginning. In addition, You should Exhibit the Pirates for a better Gaming Experience, they are usually inept. If You want a complete Let's Play, You can check out my 6 Parts of Polaris Sector. "The Beginning" https://www.youtube.com/watch?v=RKvv2vX1xBU "Here we are" https://www.youtube.com/watch?v=tWIFd4T7xLM "Attack" https://www.youtube.com/watch?v=LUUuHRxlCdM "Discovery" https://www.youtube.com/watch?v=PbVa028E67U "Conquest" https://www.youtube.com/watch?v=zOzXr7yDVxA "The End" https://www.youtube.com/watch?v=CUhFtj14HHg Here's my Rating in a 1 To 5 scale. Graphic: 3/5 It is purposefully good and fulfills everything you need for a 4X Space Game. The Battles look good. The Ship models are great and the Breeds are neat. Sound: 3/5 The Sound of the Game is nothing special, everything sounds neat. Nothing annoying included. Music: 5/5 I like the Music, It is fitting and very sonorous. Praise to the Composer. Gameplay: 4/5 in the Beginning bock-heavy, long-lasting games, Micromanagement is possible, You can also automate a lot. If you get the card Setting wrong, you're disappointed with the Game. There is still room for Improvement here. Story: 4/5 Yes there is a Story that completes the Game, you can achieve several Goals. Everyone should find out for themselves or anyone who wants to see a Spoiler watches my last Video. So now something special, there are games you play once and have enough of them. This Game doesn't, you can play it many more Times. I'm gone:)
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