Average Playtime: 13 hours

Stellaris

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Nova Edition Stellaris Nova Edition includes: Digital Original SoundtrackThe Stellaris soundtrack delivers two and a half hours of original music, including bonus tracks and alternate versions not included in the game. Composed by Andreas Waldetoft with appearances by the Brandenburg State Orchestra and Mia Stegmar, listeners will hear themes meant to evoke discovery and far-reaching exploration through the vast expanse of space through the fusion of orchestral and electronic music. MP3 and lossless FLAC are included.Nova Forum IconShow your love for Stellaris on the Paradox Forums and other social networks.Exclusive Alien Race (Cosmetic DLC)Colonize the unknown and build a glorious spider empire! An exclusive alien race will be added to your game with a unique arachnid design. When your friends ask how you obtained these new spacefaring spiders, be sure to tell them you found the deal on the web. Galaxy Edition Stellaris Galaxy Edition includes: Digital Original SoundtrackThe Stellaris soundtrack delivers two and a half hours of original music, including bonus tracks and alternate versions not included in the game. Composed by Andreas Waldetoft with appearances by the Brandenburg State Orchestra and Mia Stegmar, listeners will hear themes meant to evoke discovery and far-reaching exploration through the vast expanse of space through the fusion of orchestral and electronic music. MP3 and lossless FLAC are included.Exclusive Alien Race (Cosmetic DLC)Colonize the unknown and build a glorious spider empire! An exclusive alien race will be added to your game with a unique arachnid design. When your friends ask how you obtained these new spacefaring spiders, be sure to tell them you found the deal on the web.Digital Collectorís BookJoin the creative team behind Stellaris to learn how the game's aesthetic was designed and realized for Paradox's most visually unique game to date. From concept art all the way through full illustrations and 3D renderings, this exclusive 130-page book includes a collection of game art unavailable anywhere else -- along with insight into the thoughts and research that drove these designs, the problems the team faced along the way, and the ways they finally brought these visuals to life.Stellaris: Infinite Frontiers novel by Steven Savile (ebook)From best-selling author Steven Savile comes an original novel based on the science-fiction setting of Paradox's Stellaris. When the Commonwealth of Man receives proof that they are not alone in the universe, humanity is divided: should our species seek salvation in potential friends among the stars, or prepare for an inevitable war? What discoveries await the colony ship as they journey into the unknown to find the source of a mysterious alien signal? Download and read on epub, mobi (Kindle) and PDF.Exclusive Avatar and Galaxy Forum IconShow your love for Stellaris on the Paradox Forums and other social networks.Signed WallpaperPay your respects to the pioneers who ventured forth into the unknown with this desktop wallpaper signed by the Stellaris development team. About the GameExplore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris , an evolution of the grand strategy genre with space exploration at its core. Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels. Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?Main Features Deep & Varied Exploration. Enormous procedural galaxies, containing thousands of planets. Explore Anomalies with your heroic Scientist leaders. Infinitely varied races through customization and procedural generation. Advanced Diplomacy system worthy of a Grand Strategy Game. Ship Designer based on a vast array of technologies. Stunning space visuals.
Platforms
Metacritic rating
78
Release date
May 8, 2016
Developer
Paradox Development Studio
Publisher
Paradox Interactive
Age rating
Not rated
Website
http://www.stellarisgame.com
System requirements for macOS
Minimum:
  • OS: OS X 10.8.5 or newer
  • Processor: Intel Core i5 @ 2.5Ghz
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 or higher with 1024MB VRAM
  • Storage: 4 GB available space
  • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer.
Recommended:
  • OS: OS X 10.11 or newer
  • Processor: Intel Core i5 @ 2.9Ghz
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750M / or AMD R9 390M with 1024 VRAM
  • Storage: 4 GB available space
  • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer
System requirements for PC
Minimum:
  • OS: Windows 7 x86 or newer
  • Processor: AMD Athlon II X4 640 @ 3.0 Ghz / or Intel Core 2 Quad 9400 @ 2.66 Ghz
  • Memory: 2 GB RAM
  • Graphics: AMD HD 5770 / or Nvidia GTX 460, with 1024MB VRAM. Latest available WHQL drivers from both manufacturers.
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Sound Card: Direct X 9.0c- compatible sound card
  • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer.
Recommended:
  • OS: Windows 7 x64 or newer
  • Processor: AMD Phenom II X4 850 @ 3.3 Ghz or Intel i3 2100 @ 3.1 Ghz
  • Memory: 4 GB RAM
  • Graphics: AMD HD 6850 / or Nvidia GTX 560TI, with 1024MB VRAM
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
  • Sound Card: DirectX 9.0c-compatible sound card
  • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer.
System requirements for Linux
Minimum:
  • OS: Ubuntu 14.04 x86
  • Processor: AMD Athlon II X4 640 @ 3.0 Ghz / or Intel Core 2 Quad 9400 @ 2.66 Ghz
  • Memory: 2 GB RAM
  • Graphics: AMD HD 5770 / or Nvidia GTX 460, with 1024MB VRAM. Latest available proprietary drivers from both manufacturers.
  • Storage: 4 GB available space
  • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer.
Recommended:
  • OS: Ubuntu 14.04 x64
  • Processor: AMD Phenom II X4 850 @ 3.3 Ghz / or Intel i3 2100 @ 3.1 Ghz
  • Memory: 4 GB RAM
  • Graphics: AMD HD 6850 / or Nvidia GTX 560TI, with 1024MB VRAM (Latest available proprietary drivers from both manufacturers)
  • Storage: 4 GB available space
  • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer.
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Last Modified: Jul 23, 2019
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650,358 items
0.26%
Dust Off
0.78%
Inscrutable Power
1.56%
Relic Hunter
1.56%
Stay on Target
1.82%
Outside Context
view all achievements
104 items
Illuminati Ruling
Jul 22, 2019
krevLL
"Our greatest strength turned out greatest weakness" - The rise and fall of the Silicron Network.
Jul 23, 2019
Tlhague
my vassal (who was an enlightened country) seems to have finally woken up, years after it became a true space faring country, like decades after i enlightened them, why is this?
Jul 22, 2019
Puppyl
I might have found the cause for the late game performance
Jul 22, 2019
TK3600
A Galaxy Reborn.
Jul 21, 2019
SORCERER-ONE
I released a sector as vassal, went to check what they were doing...
Jul 22, 2019
Daetaur
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Stellaris - Extraterrestrial Thursday - 15:00 CEST - Count down http://pdxint.at/1V55432
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Never before had Humans been so far from home. The small Expedition Team of the "Aurora" saw Earth for the Last Time before disappearing behind the giant Saturn. The Occupation was Part of the biggest Journey in Human History to Date. Years earlier, the first FTL drive was unveiled in a Russian Lab. Russia, which was neutral between the Fronts of a looming U.S.-China war, invested vast Amounts of Capital in space travel these Days at the End of the 22nd century. The Aurora was the Result. As the first Ship, it was to illuminate the Darkness of interstellar space and travel to the neighboring Alpha Centauri solar system. Only a few Weeks should the Jump last and, should the Ship reach its Destination, take Science to a new Level. And perhaps, at least some hoped, what Aurora would discover would prevent The great War, thereby saving humanity from Self-annihilation. For Three Weeks, the Aurora had been traveling through Hyperspace, faster than anything else man knew. If everything went smoothly, the Ship would now have to arrive in the Alpha Centauri system. The Humanity waited Anxiously in front of its Screens, which was to transmit a Lift image From the Aurora as soon As it had reached Underlight speed. Then the Screens flickered. A Picture appeared. Space was on display. Deep Blackness with small bright Dots. The Camera turned. Two Suns appeared on the Edge. Aurora had arrived. Ten Days later, everything was supposed to change. The Government of Russia interrupted the current livestream with a Broadcast Of the utmost Urgency. What should be announced would change everything forever. A few Days ago, the Aurora reached a weak Radio Signal. So weak that it had initially been ignored. But the Signal grew stronger. Scientists on Earth managed to detect a Systematics. A Little later, the Signal was decrypted. It was a randomly Applied Lead signal of a Spaceport designed to steer ships to the correct Trajectory. The Aurora had irrefutably proved the Existence of another intelligent Species outside Earth. What happened in the next Few years can be summarized under the Terms "Peace" and "Departure." "Peace" because after a short Time any efforts of the Nations of the Earth were abandoned to wage war. It seemed far too important to almost everyone to break into the unknown Expanses and invest everything in them. The Countries of the Earth soon merged into a single major Democracy, the United Human Empire. Eight Hundred years later. The Empire is on the Zenith Of its Power. 67 inhabited Worlds are Part of the Empire and hundreds are uninhabited. 17 Species live in it, many Trillion in total, but only 20% of Them are humans. Although the Realm may look strong to the outside world, it is on the Verge of Collapse inside. The many foreign Species are fed up with the Subjugation by Humans-Separation movements tear apart the Empire from Within. The Situation is Also just on the Side of foreign Policy: There has been a cold War in the Galaxy for a hundred Years. The Agreement of Peace, of which the United Human Empire is the Main Member, faces the Stellar Pact. Each Side claims one Half of the Galaxy. The only Reason that has so far prevented war is that both Parties have weapons that can wipe out entire Solar Systems with Ease and billions of Beings at the Touch of a Button. A War between the two would only produce Losers. Space has not brought Peace to Man, only more War. Stories like this played out in my Head while I was playing Stellaris. Most of it is, if anything, only found in Text Windows or in the Gameplay itself. If you get into it, you can experience compelling Stories in Stellari's. And even if not, it's a damn good Strategy game.
This game is something between Sins of a Solar Empire and Civilization but more attention is paid to storytelling and RPG elements. I like how different species configurations affect the entire game so you get a whole new experience every time. The random-map scripting is nice too. The game is updating often and I don’t know all the changes but in general, I guess, this game is very good.
The developers seem to not understand how the finished project has to look like. They change it all the time so I can’t form any opinion about this game. I can’t say it is good or not. So if you’re ready to spend 40$ on a beta, go on. But better wait till the devs figure out what they want this game to be.
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