Admiral_Ant
Admiral_Ant
Tinkering with mods and constantly hunting for new games to play since 2000
Game platforms
Favourite games
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Games by release year
1954: 0
1954
1955: 0
1956: 0
1957: 0
1958: 0
1959: 0
1960: 0
1960
1961: 0
1962: 0
1963: 0
1964: 0
1965: 0
1966: 0
1967: 0
1968: 0
1969: 0
1970: 0
1970
1971: 0
1972: 0
1973: 0
1974: 0
1975: 0
1976: 0
1977: 0
1978: 0
1979: 0
1980: 0
1980
1981: 0
1982: 0
1983: 0
1984: 0
1985: 0
1986: 0
1987: 0
1988: 0
1989: 2
1990: 0
1990
1991: 1
1992: 0
1993: 0
1994: 0
1995: 1
1996: 4
1997: 2
1998: 3
1999: 8
2000: 11
2000
2001: 10
2002: 15
2003: 23
2004: 30
2005: 21
2006: 26
2007: 23
2008: 14
2009: 29
2010: 39
2010
2011: 40
2012: 57
2013: 56
2014: 41
2015: 58
2016: 63
2017: 66
2018: 71
2019: 44
2020: 54
2020
2021: 50
2022: 42
2023: 47
2024: 17
2024
Most helpful reviews
Recommended
The game is everything it was meant to be - insanely beautiful and vibrant, sometimes relaxing and sometimes tense, with amazing scenery, nice old-school DMC-style combat based on a mix of hack'n'slash and shooting as well as using a plethora of special abilities, a standard moral points system with affiliations, choices that affect the story etc. The soundtrack is nice and relaxing even if a bit repetitive, the combat feels smooth, there is some heft behind player animations - just enough so that it doesn't feel like an early 2000s game, but more like a modern game that is deliberately made to feel like an old game with modern graphics and a fresh idea behind it. The setting is funky, cool and unique, the neologisms used to describe items and the world around are really fun, the plot is simple, a bit bland, even, but that isn't much of a problem for me. The missions are kind of repetitive and the constant moral rambling of the narrator get on your nerves quite a lot, but those are the only two cons I've found in this game.
«Can’t stop playing»
2 users found this helpful
+2
Just skip this one, believe me. If you're a fan of WoD, you'll get deeply hurt. If you're not, you won't even understand why this shitty excuse for a game even exists in the first place.
«Waste of time»
«Boooring»
2 users found this helpful
+2
Exceptional
This game is nothing short of a masterpiece. Just to get it out of the way - there are a few bugs, at least on the PC version, and some of them will force you to reboot the game occasionally. That's pretty much the only downside to this awesome game. Literally every other aspect is insanely good. The art style is cool, the NPCs are super cute, the sountrack is really immersive, almost no HUD to speak of that for maximum depth of the experience. The gameplay would've inevitably been too grindy if not for its diversity. This game does include grinding and farming, don't get me wrong, but the ratio is just right and there's so many different and fun mechanincs that you're unlikely to notice it at all. The roguelike progression in dungeons works suprisingly well with an idle-tycoon style camp management. Definintely worth a try. A game with such a clear vision, tasteful design and fresh mechanincs is an extremely rare and welcome sight these days.
«Blew my mind»
«Can’t stop playing»
1 user found this helpful
+1
Exceptional
Been waiting for this little gem back since back before the hype, back when no one really knew about it. And let me tell you, I'm only a few hours in but it doesn't disappoint, not one bit. This is generally what you'd call a "game as an experience". As with most such games, the gameplay is simple, there's no HUD and the control scheme is very minimalistic.The immersive experience you get is all in your surroundings and the indirect atmospheric narrative. The gameplay itself is 100% prompt-oriented, which is ideal for this types of games - you get some variety without losing immersion. The pace is very friendly and relaxing, there's a lot to explore and a lot of fun cat shenanigans to occupy yourself with. That said, the only real problem so far is that the level design occasionally struggles with implementing a proper vertical gameplay in these atmospheric surroundings. What I mean by that is that sometimes you clearly see that you should be 100% able to climb a wall or a building using the very prominent ledges and objects and whatnot but the game just won't let you. An immersive vertical gameplay is never easy to implement, sure, but some games actually pull this off - take both Dying Light games. So that's about the only somewhat serious problem with this game. Sometimes it can be a bit hard to determine which way is going to progress the story, and which one may contain secrets, and there are hard-locks in place that prevent you from backtracking - always a nasty combo, although a very common one, sadly. Technically speaking, the game runs pretty smooth, although expect some heavy FPS losses at some points - the game might get optimized at some point, but so far it's not ideal, although it's not really that much of a problem. So far I've only ran into a few jerky animations and that's about it on the bugs side of things. I'd say that if you're a fan of cats or a fan of this sort of games - definitely check this one out, cause my review contains A LOT of nitpicks and surely fails to give the whole experience enough credit.
«Can’t stop playing»
«Liked before it became a hit»
1 user found this helpful
+1
Recommended
The game is everything it was meant to be - insanely beautiful and vibrant, sometimes relaxing and sometimes tense, with amazing scenery, nice old-school DMC-style combat based on a mix of hack'n'slash and shooting as well as using a plethora of special abilities, a standard moral points system with affiliations, choices that affect the story etc. The soundtrack is nice and relaxing even if a bit repetitive, the combat feels smooth, there is some heft behind player animations - just enough so that it doesn't feel like an early 2000s game, but more like a modern game that is deliberately made to feel like an old game with modern graphics and a fresh idea behind it. The setting is funky, cool and unique, the neologisms used to describe items and the world around are really fun, the plot is simple, a bit bland, even, but that isn't much of a problem for me. The missions are kind of repetitive and the constant moral rambling of the narrator get on your nerves quite a lot, but those are the only two cons I've found in this game.
«Can’t stop playing»
2 users found this helpful
+2
Just skip this one, believe me. If you're a fan of WoD, you'll get deeply hurt. If you're not, you won't even understand why this shitty excuse for a game even exists in the first place.
«Waste of time»
«Boooring»
2 users found this helpful
+2
Exceptional
This game is nothing short of a masterpiece. Just to get it out of the way - there are a few bugs, at least on the PC version, and some of them will force you to reboot the game occasionally. That's pretty much the only downside to this awesome game. Literally every other aspect is insanely good. The art style is cool, the NPCs are super cute, the sountrack is really immersive, almost no HUD to speak of that for maximum depth of the experience. The gameplay would've inevitably been too grindy if not for its diversity. This game does include grinding and farming, don't get me wrong, but the ratio is just right and there's so many different and fun mechanincs that you're unlikely to notice it at all. The roguelike progression in dungeons works suprisingly well with an idle-tycoon style camp management. Definintely worth a try. A game with such a clear vision, tasteful design and fresh mechanincs is an extremely rare and welcome sight these days.
«Blew my mind»
«Can’t stop playing»
1 user found this helpful
+1
Exceptional
Been waiting for this little gem back since back before the hype, back when no one really knew about it. And let me tell you, I'm only a few hours in but it doesn't disappoint, not one bit. This is generally what you'd call a "game as an experience". As with most such games, the gameplay is simple, there's no HUD and the control scheme is very minimalistic.The immersive experience you get is all in your surroundings and the indirect atmospheric narrative. The gameplay itself is 100% prompt-oriented, which is ideal for this types of games - you get some variety without losing immersion. The pace is very friendly and relaxing, there's a lot to explore and a lot of fun cat shenanigans to occupy yourself with. That said, the only real problem so far is that the level design occasionally struggles with implementing a proper vertical gameplay in these atmospheric surroundings. What I mean by that is that sometimes you clearly see that you should be 100% able to climb a wall or a building using the very prominent ledges and objects and whatnot but the game just won't let you. An immersive vertical gameplay is never easy to implement, sure, but some games actually pull this off - take both Dying Light games. So that's about the only somewhat serious problem with this game. Sometimes it can be a bit hard to determine which way is going to progress the story, and which one may contain secrets, and there are hard-locks in place that prevent you from backtracking - always a nasty combo, although a very common one, sadly. Technically speaking, the game runs pretty smooth, although expect some heavy FPS losses at some points - the game might get optimized at some point, but so far it's not ideal, although it's not really that much of a problem. So far I've only ran into a few jerky animations and that's about it on the bugs side of things. I'd say that if you're a fan of cats or a fan of this sort of games - definitely check this one out, cause my review contains A LOT of nitpicks and surely fails to give the whole experience enough credit.
«Can’t stop playing»
«Liked before it became a hit»
1 user found this helpful
+1
Recommended
The game is everything it was meant to be - insanely beautiful and vibrant, sometimes relaxing and sometimes tense, with amazing scenery, nice old-school DMC-style combat based on a mix of hack'n'slash and shooting as well as using a plethora of special abilities, a standard moral points system with affiliations, choices that affect the story etc. The soundtrack is nice and relaxing even if a bit repetitive, the combat feels smooth, there is some heft behind player animations - just enough so that it doesn't feel like an early 2000s game, but more like a modern game that is deliberately made to feel like an old game with modern graphics and a fresh idea behind it. The setting is funky, cool and unique, the neologisms used to describe items and the world around are really fun, the plot is simple, a bit bland, even, but that isn't much of a problem for me. The missions are kind of repetitive and the constant moral rambling of the narrator get on your nerves quite a lot, but those are the only two cons I've found in this game.
«Can’t stop playing»
2 users found this helpful
+2
Just skip this one, believe me. If you're a fan of WoD, you'll get deeply hurt. If you're not, you won't even understand why this shitty excuse for a game even exists in the first place.
«Waste of time»
«Boooring»
2 users found this helpful
+2
Exceptional
This game is nothing short of a masterpiece. Just to get it out of the way - there are a few bugs, at least on the PC version, and some of them will force you to reboot the game occasionally. That's pretty much the only downside to this awesome game. Literally every other aspect is insanely good. The art style is cool, the NPCs are super cute, the sountrack is really immersive, almost no HUD to speak of that for maximum depth of the experience. The gameplay would've inevitably been too grindy if not for its diversity. This game does include grinding and farming, don't get me wrong, but the ratio is just right and there's so many different and fun mechanincs that you're unlikely to notice it at all. The roguelike progression in dungeons works suprisingly well with an idle-tycoon style camp management. Definintely worth a try. A game with such a clear vision, tasteful design and fresh mechanincs is an extremely rare and welcome sight these days.
«Blew my mind»
«Can’t stop playing»
1 user found this helpful
+1
Exceptional
Been waiting for this little gem back since back before the hype, back when no one really knew about it. And let me tell you, I'm only a few hours in but it doesn't disappoint, not one bit. This is generally what you'd call a "game as an experience". As with most such games, the gameplay is simple, there's no HUD and the control scheme is very minimalistic.The immersive experience you get is all in your surroundings and the indirect atmospheric narrative. The gameplay itself is 100% prompt-oriented, which is ideal for this types of games - you get some variety without losing immersion. The pace is very friendly and relaxing, there's a lot to explore and a lot of fun cat shenanigans to occupy yourself with. That said, the only real problem so far is that the level design occasionally struggles with implementing a proper vertical gameplay in these atmospheric surroundings. What I mean by that is that sometimes you clearly see that you should be 100% able to climb a wall or a building using the very prominent ledges and objects and whatnot but the game just won't let you. An immersive vertical gameplay is never easy to implement, sure, but some games actually pull this off - take both Dying Light games. So that's about the only somewhat serious problem with this game. Sometimes it can be a bit hard to determine which way is going to progress the story, and which one may contain secrets, and there are hard-locks in place that prevent you from backtracking - always a nasty combo, although a very common one, sadly. Technically speaking, the game runs pretty smooth, although expect some heavy FPS losses at some points - the game might get optimized at some point, but so far it's not ideal, although it's not really that much of a problem. So far I've only ran into a few jerky animations and that's about it on the bugs side of things. I'd say that if you're a fan of cats or a fan of this sort of games - definitely check this one out, cause my review contains A LOT of nitpicks and surely fails to give the whole experience enough credit.
«Can’t stop playing»
«Liked before it became a hit»
1 user found this helpful
+1
870 developers
1
Ubisoft
28 games
2
Bethesda Game Studios
27 games
3
Electronic Arts
21 games
4
Ubisoft Montreal
21 games
5
BioWare
19 games
19 genres
1
Action
512 games
2
Adventure
312 games
3
RPG
272 games
4
Simulation
260 games
5
Indie
247 games
Most common creators
Known for71
- Fallout 414,054
- Fallout: New Vegas10,021
- Dragon Age: Origins6,800
Known for66
Known for23
Known for49
- Borderlands 215,759
- Borderlands10,023
- Borderlands: The Pre-Sequel9,240
Known for46
- Borderlands 215,759
- Deus Ex: Mankind Divided10,684
- Borderlands10,023
Known for16
Known for14
- Fallout 414,054
- Fallout Shelter7,034
- Fallout 36,580
Known for57
- Borderlands 215,759
- Borderlands10,023
- Injustice: Gods Among Us Ultimate Edition9,832
Known for13
- Fallout: New Vegas10,021
- For Honor9,638
- South Park: The Stick of Truth7,001
Known for71
- Fallout 414,054
- Fallout: New Vegas10,021
- Dragon Age: Origins6,800
Known for66
Known for23
Known for49
- Borderlands 215,759
- Borderlands10,023
- Borderlands: The Pre-Sequel9,240
Known for46
- Borderlands 215,759
- Deus Ex: Mankind Divided10,684
- Borderlands10,023
Known for16
Known for14
- Fallout 414,054
- Fallout Shelter7,034
- Fallout 36,580
Known for57
- Borderlands 215,759
- Borderlands10,023
- Injustice: Gods Among Us Ultimate Edition9,832
Known for13
- Fallout: New Vegas10,021
- For Honor9,638
- South Park: The Stick of Truth7,001
Known for71
- Fallout 414,054
- Fallout: New Vegas10,021
- Dragon Age: Origins6,800
Known for66
Known for23
Known for49
- Borderlands 215,759
- Borderlands10,023
- Borderlands: The Pre-Sequel9,240
Known for46
- Borderlands 215,759
- Deus Ex: Mankind Divided10,684
- Borderlands10,023
Known for16
Known for14
- Fallout 414,054
- Fallout Shelter7,034
- Fallout 36,580
Known for57
- Borderlands 215,759
- Borderlands10,023
- Injustice: Gods Among Us Ultimate Edition9,832
Known for13
- Fallout: New Vegas10,021
- For Honor9,638
- South Park: The Stick of Truth7,001