The game is everything it was meant to be - insanely beautiful and vibrant, sometimes relaxing and sometimes tense, with amazing scenery, nice old-school DMC-style combat based on a mix of hack'n'slash and shooting as well as using a plethora of special abilities, a standard moral points system with affiliations, choices that affect the story etc. The soundtrack is nice and relaxing even if a bit repetitive, the combat feels smooth, there is some heft behind player animations - just enough so that it doesn't feel like an early 2000s game, but more like a modern game that is deliberately made to feel like an old game with modern graphics and a fresh idea behind it. The setting is funky, cool and unique, the neologisms used to describe items and the world around are really fun, the plot is simple, a bit bland, even, but that isn't much of a problem for me. The missions are kind of repetitive and the constant moral rambling of the narrator get on your nerves quite a lot, but those are the only two cons I've found in this game.
«Can’t stop playing»