There is so much about this game that I like and that I thought would be handled better but it falls short on just about all fronts. The opening minutes show you how shallow the story and the gameplay is. I also thought the sound was just bugged as there was barely any feedback on attacks. Turns out that the devs, in their infinite wisdom, decided to set those sounds to the controller speaker by default. Fucking facepalm. Once I turned that to what it should've been everything was good. I feel like the devs wanted a Fable-like charm to this game with it's narrator but it turned out to be more annoying and out of place. I did enjoy the world they set up and a lot of creatures but the gameplay is just a slog of the same combos and dodging. I ended up just mainlining to get the best sword and I had apparently already picked up the best gun. There was a lot I didn't expect going into this game. I didn't expect a giant mech suit, I didn't expect a flying mount or being able to ride a whale as a water mount. There was obvious creativity and heart put into a lot of aspects of this game but the main one, the kung-fu type combat, falls so short it ruins the experience for me. There are also a handful or terrain collision issues I ran into as well as texture mapping. I also ran into a bug that hasn't happened to me since probably the launch of the PS3. While trying to cutdown on travel time with the glider, I fell into water on the edge of a cliff that I somehow clipped through. I could get back out but because you can't swim and because you can't summon your water mount in clean water, for whatever fucking reason, I ended up dying before getting to shore. When I respawn I'm falling in the water. I tried a handful of times to get out to no avail. Thankfully there was another autosave just before that. I know this was a smaller team and I'm sure covid caused more than a few issue for them as well. Hopefully in their next project they can take feedback and experience to benefit their next title.
«Game over at last!»