Average Playtime: 1 hour

Endless Sky

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About

Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters. Earn money by carrying passengers or cargo, escorting convoys, bounty hunting, or plundering and capturing enemy ships. Take sides in a civil war, or ignore the story line and just enjoy exploring the galaxy and blasting pirates.

The main story line takes about 8-16 hours to play through. The galaxy contains hundreds of star systems and planets, and several alien species with their own unique technologies. You can choose between more than fifty ships and several hundred ship upgrades. A plugin system allows anyone with a text editor and a paint program to create new ships, weapons, or missions, and the galaxy editor can be used to add new star systems and planets.

Endless Sky is free, open source, and cross platform (Windows, Mac, and Linux). Over time, the game universe will expand as contributors add new missions, story lines, alien species, places to explore, sound effects, and artwork.

For more information, please visit the website or read the player's manual.
Platforms
Release date
Developer
Ketchapp
,
Michael Zahniser
Publisher
Ketchapp, Michael Zahniser
Age rating
Not rated
Website
https://endless-sky.github.io/

System requirements for macOS

Minimum:
  • Memory: 350 MB RAM
  • Graphics: OpenGL 3.0
  • Storage: 65 MB available space
Recommended:
  • Memory: 750 MB RAM
  • Graphics: OpenGL 3.3
  • Storage: 170 MB available space

System requirements for PC

Minimum:
  • Memory: 350 MB RAM
  • Graphics: OpenGL 3.0
  • Storage: 65 MB available space
Recommended:
  • Memory: 750 MB RAM
  • Graphics: OpenGL 3.3
  • Storage: 170 MB available space

System requirements for Linux

Minimum:
  • Memory: 350 MB RAM
  • Graphics: OpenGL 3.0
  • Storage: 65 MB available space
Recommended:
  • Memory: 750 MB RAM
  • Graphics: OpenGL 3.3
  • Storage: 170 MB available space

System requirements for iOS

iPhone 3G S, iPhone 4, iPod Touch Fourth Gen, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen
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Last Modified: Aug 17, 2024

Where to buy

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Top contributors

Sinkler

1 edit
122
FF Crystal Chronicles Music - Endless Sky
Nov 14, 2009
gamemusicSTAR
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Jan 5, 2020
quill18
Endless Sky - (Open World Space Sim)
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Let's Play Endless Sky (FREE GAME) Pirate Part 1
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Let's Play Endless Sky (FREE GAME) Transport Ship Part 1
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Endless Sky - Space Truckin' All Night Long! - Part 2
Jan 6, 2020
quill18
View all videos
874,336 items
Endless Sky - Space Truckin' All Night Long! - Part 1
Endless Sky - Space Truckin' All Night Long! - Part 7
Endless Sky - Space Truckin' All Night Long! - Part 6
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71 items

Endless Sky reviews and comments

Translated by
Microsoft from Deutsch
Endless Sky reminds me-in Positives like Negatives-strongly of the former Elite or X, if only the Trading Part. You look for Trade Routes or Jobs and drive back and forth until the next Ship, so the next warehouse extension can be bought and then you continue the Routes. It's just a Pity that the Degree of Difficulty is rather moderate: Ultimately, you almost never die with well-planned Jump Routes. If so, the autosave Stored at each Landing saves. So The many Battleships are rather useless if you don't necessarily want to hijack and sell Ships, which is quite elaborate compared to Trade. And so at some point it's quite easy to get to an enormously strong Fleet to explore the Rest of Space. Trade, Too, leaves something to be desired. First of all, It is practically not worth trading in goods, the "Jobs" are simply much better paid. Later, with appropriate Cargo space, you loosely do 10 times every job with a good Trading Route. A little Balancing Would have done good. But it is still in Development ... Still, it's Certainly worth it for old Star Traders for a few Hours and makes for pleasantly wistful Reminders of old Times. And for free. Thanks to the Developers!
Translated by
Microsoft from Spain
The game is fine but lately when I pass through the green booths I'm changing character, and always at a distance of two or three positions, in the list of characters, compared to the previous one, until it reaches the last. Bug or subliminal secret message to be deciphered?
Translated by
Microsoft from Italian
There are several bugs but the most significant is what happens when you are buying / unlocking a character and the game goes crazy and you unlock another one and if the character you unlocked cost you less it will make you pay the same as you wanted. But this is a nice pastime
Translated by
Microsoft from French
Excellent game, graphics and game system, Let the team perform a MAJ for a menu containing a system of creating worlds and courses, powers and objects in a shop by always getting the system of parts, multiplayer games, bosses dfier, and you will have the best game perfect,
Translated by
Microsoft from Deutsch
The game is actually a good pastime when somebody is boring, on the bus etc. The game is now nothing in the long run, should be clear to some before they make their reviews! Unfortunately, the game crashes very often, which can annoy one very much. In addition, there is a lot of annoying advertising and one has the hang of it someday and it does not make fun anymore. (Not even play for it by the way)
Translated by
Microsoft from Danish
This game looks really nice and has a great feel to it. I like the relaxing atmosphere created by both the visuals and the soundtrack. But it feels to me like the game was pushed out without much testing, and that is too bad because I think it could be great with a little more work. The biggest issues: The game randomly crashes mid play. You can't turn of the music and listen to your own music, forcing you to listen to the same song (if you want sound at all) on repeat, which can get a little annoying. When buying new avatars from the store/selection, instead of buying the avatar you have selected, it seemingly buys a random avatar instead. So many times I had 9000 saved up for the Ice Cream Ninja, went to buy it, and the game bought something else instead. But the most annoying thing of all is the camera. Way too often is the camera too high up and you die due to not being able to see the obstacles. It isn't very intuitive and can get pretty frustrating. There are also some issues with hit detection, and response time that screw up. So generally it seems it didn't go through rigorous enough testing, and it definitely needs an update. With these things fixed, I could easily see it as a 4 or 5 star game.
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