Average Playtime: 1 hour

Drifter

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About

Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky. Take on the role of a spaceship captain attempting to eke out a living among the stars by trading goods between star systems, hunting pirates for bounties, mining asteroids for valuable ore, or even becoming a pirate yourself. The choice is yours!
Platforms
Release date
Developer
Celsius Game Studios
Publisher
Celsius Game Studios
Age rating
Not rated
Website
http://celsiusgs.com/drifter/

System requirements for Linux

Minimum:
  • OS: Ubuntu Linux 12.04 LTS or equivalent
  • Processor: x86 1.5 GHz
  • Memory: 1 GB RAM
  • Graphics: 256MB OpenGL 1.5 compatible
  • Storage: 1 GB available space

System requirements for macOS

Minimum:
  • OS: OS X 10.6
  • Processor: x86-64 1.5 GHz
  • Memory: 1 GB RAM
  • Graphics: 256MB OpenGL 1.5 compatible
  • Storage: 1 GB available space

System requirements for PC

Minimum:
  • OS: Windows XP SP1
  • Processor: x86 1.5 GHz
  • Memory: 1 GB RAM
  • Graphics: 256MB OpenGL 1.5 compatable
  • Storage: 1 GB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
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Drifter reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review The Game is very repetative and monotonous and without Attention to Detail. The Textures are coarse and the Gameplay repeats itself. You buy Raw Materials sells them again and fight against always the same Ship types. The Combat System is very primitive. The AI behaves bluntly and predictable and the Ship can only be controlled 2 dimensionally. Outside, there are no more updates the Game has been abandoned in Beta and nothing new is being implemented anymore. There are also many Bugs. No Bullet recommendation from me. Especially not for 12 euro
Translated by
Microsoft from French
Early access review a game with a lot of potential! Some negative points though:-it is quite frustrating to always stay on the same plane-the menus are not very readable or very intuitive (I do not understand everything yet, or everything is not implemented)-the different systems are very similar-the fights are quite repetitive apart from that, I find nice the exploration aspect (especially as the Galaxy is immense: o). The missions are still lacking a little diversity but they are not uninteresting (I like the hunting of pirates!). So much potential. Good luck to developpeur (s). With all my support!
Translated by
Microsoft from Deutsch
Early Access Review I was quite impressed by the Concept of the Game, but the Game NOCH, even for Early Access, is at a far too unfinished Stage. Poor 2D Control, despite Momentum, far too simple Combat Sequences, completely dry trading Component and overall simply no Depth of Play, paired With Graphics that was more relevant 5-10 Years ago. Of course, just a Snapshot of the current State Of development of the Game, but still simply not enough to justify the comparatively high Price for what is on offer. The whole thing is also available from me as a Video Review on YouTube (LINK), if someone wants to see the whole thing with moving Pictures.
Translated by
Microsoft from French
Early access review certainly, we feel the potential of the game at the time of the launch... The universe is great, the resources are numerous and suggest a certain wealth at the commercial level. The game turns on your grandfather's bike and in a hyper-fluid way which does not leave the small purses on the tile. But the game suffers from a major flaw: it is not immersive... I am well aware that this is an indie game but the game is not very beautiful, we do not feel the Vertigo of space, the menus are dull and the sound design is not enough marking. The maneuverability is not very interesting, and rather cripante on the fights, quite soft for that matter. Moreover, I have the impression that the developer has not been able to hide his small budget behind a beautiful artistic direction that makes the game alive. In the State the game is pretty cold. I advise rather to wait for the final version.
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