Average Playtime: 1 hour

Battlezone: Combat Commander

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Once arch enemies, the US and Russia abandon their space race and unite their forces in the face of impending alien attack. Combining to form the elite International Space Defence Force, they recruit you to help lead resistance, before total devastation is unleashed on the human race. The solar system is at war. Take command. Battlezone: Combat Commander is back, and looking better than ever with slicker visuals, brand new achievements, Steam Workshop support and more! Fight across 24 intense missions, over 6 exotic living worlds, scavenging the battlefield for crucial bio-metal used to create powerful units, towering defenses, and vital facilities. COMMAND A BATTALION Control of over 30 unique unit types, from lethal tanks and tough ground units, to towering walkers and relentless air-support, and face off against the enemy in intense first-person combat. ADVANCED AI Units learn and improve as they gain combat experience - new units fight like recruits, while experienced units are a lot more effective in combat, using strafing manoeuvres, choosing weapons to suit the situation, or even retreating when necessary. REMASTERED VISUALS Experience Battlezone: Combat Commander like never before, with an all new DX11 renderer, shader based rendering, and a completely retextured and upscaled terrain. GO HEAD TO HEAD Invite your friends for a cross-play multiplayer experience, including the classic Deathmatch mode, and a co-operative mode ‘MPI’ where players must work together to win by managing their offence, defence, and scrap collection. MOD SUPPORT Enjoy unique community generated content with support for mods, such as new singleplayer and multiplayer map mods, new vehicles, HUDs, assets, custom scripts and much more.

System requirements for PC

  • OS: 64-bit Windows 7, 64-bit Windows 8.1 or 64-bit Windows 10
  • Memory: 4 GB RAM
  • DirectX: Version 11
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Last Modified: Aug 28, 2019

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Battlezone: Combat Commander reviews and comments

Translated by
Microsoft from Deutsch
Absolutely Horny. Played both Parts at the time. Why a new Menu we came to terms with at that time. Funny with me is The Mouse control Perfect. Which some People ask for 18 Bars again. You have the Absolute Battelzone feeling like 1999. The Graphics are full of Class. Is probably more of a thing for People who pulled it back then. Clear Purchase Receif.
Translated by
Microsoft from Deutsch
Without a shit .. This is by Far the best Game there is currently on team. It's just mega Fun and still looks quite chic! I pulled it up so many times back then and almost nothing changed except for the Graphics. This has become a bit better. What I Wish for this Game is that it gets more Attention and soon a big Community emerges ...
Translated by
Microsoft from Deutsch
Well, I am just sad. I was so stoked to play this awesome game again, as where many others. This was the very first PC-Game I ever played, so the nostalgia was real. But after 2,6 hrs of wrestling with myself, I requested a refund. The developers changed up things that were perfecly fine in the original (like vehicle and building models) and didn't touch things that desperatly needed some love (like pathfinding, or the AI, or the settings menu). I also expected way more players, but it's launch week on a friday evening and there are 6 online games, 3 of which are private.
Translated by
Microsoft from Deutsch
I loved the Original ... Still, I have to say: NOT KUT ... That's how clear LEIDER is Currently my Rating. I loved Battlezone and Battlezone 2, so it was clear: I have to have this Game. The Discipitation came very quickly. Feeling the Only thing that has been spruced up is the Graphics. Not even a new Menu has been donated to the Game, Usability has probably not been heard of by the Developers. Due to the catastrophic Mouse control (just outside of Vehicles), the Game is so unplayable for me. Nor can the cumbersome Change in Attitudes Remedy the situation. I got the Impression here only the Original Game was quickly made to work for current Systems and even old Bugs were dragged along. In this State Of development, I can only advise against a Purchase, despite all The Nostalgia. UPDATE 15.03.18 Bug in the enemy In Sight mission: Although the Containers were protected and were still in the Base, the mission fails (Rationale: "Enemy Stole Containers"). Update... I can only advise on the continue. How modest is the Mission control Please and I say it again ... Usability? I don't even know as an experienced Gamer and someone who has pulled the Original Game until Vomiting what I am Supposed to do. Makes to Hell something about the Controls ... And not just there ... What a modest Menu. Just Ending the Game becomes a Challenge. Even clipping errors from The Original are not fixed ...
Haiku Review: My fond memories / Do not hold up to real life / This game is very meh
Favorite Thing: The base building plus unit control is still a great idea.
Least Favorite Thing: There's a lot to dislike but I think the thing that I disliked the most was the bad level design. Nothing is well balanced and they constantly waste your time and patience.

Date Completed: 2018-10-07
Playtime: ~ 20h
Enjoyment: 5/10
Recommendation: If you're feeling nostalgic, yes. Otherwise, most definitely not.
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