Average Playtime: 22 hours

XCOM 2

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About

The game continues the previous game line: XCOM Enemy Unknown. In XCOM 2 we see the Earth under the rule of aliens. The order established by them is based on total control but is proclaimed as the realm of prosperity and security. However, on the periphery of large cities, there are those who consider it a dictatorship and are struggling to restore independence to people. Thus the new XCOM, the organisation of freedom fighters, is reborn. The base for the organisation's soldiers is now the alien ship "The Avenger", converted to the needs of the defenders of the Earth.
The player will have to travel around the global map, contact guerrillas in various places, look for resources and perform partisan attacks on the critical points of the enemies. The tactics of the organisation have changed - now they are in the minority. The factories for the production of weapons and other equipment were closed 20 years ago, so you have to collect any found equipment and resources.
The game introduced many new enemies, but there are aliens from the previous game too. The hero of the game has a unique ability to be in contact with the psi-network uniting all the aliens. This ability makes him a turning point in which the enslavement of the Earth can be reversed.

Metascore
88
Release date
Developer
2K
,
Firaxis
,
Feral Interactive
Publisher
2K Games, Feral Interactive
Age rating
Not rated
Website
http://www.xcom.com

System requirements for PC

Minimum:
  • OS: Windows® 7, 64-bit
  • Processor: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
  • Memory: 4 GB RAM
  • Graphics: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
  • DirectX: Version 11
  • Storage: 45 GB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2012 and 2013 Runtime Libraries and Microsoft DirectX.
Recommended:
  • OS: Windows® 7, 64-bit
  • Processor: 3GHz Quad Core
  • Memory: 8 GB RAM
  • Graphics: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
  • Storage: 45 GB available space
  • Sound Card: DirectX compatible sound card
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Last Modified: Nov 5, 2019

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1,000,000 items
0.10%
Commander
Unlocked all other XCOM 2 trophies
0.40%
Campaign Microcosm
Complete a random legacy operation
0.51%
Fully Operational Battlestation
Complete the 'Avenger Assemble' legacy operation with a gold medal
0.56%
Playing For Score
Complete a Local Challenge
0.56%
Bug Fisherman
Complete the 'It Came From the Sea' legacy operation with a gold medal
view all achievements
80 items
PAX SOUTH 2016: XCOM 2 - Firaxis Megapanel: Character Customization, Modding and Exclusive Live Gameplay!
X-COM! X-COM! X-COM!
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XCOM 2 reviews and comments

Translated by
Microsoft from Deutsch
"Good Luck, Commander!" Three Words I miss for a long Time and have now fully tasted them. I've now played through the Game with all its Extensions and I'm more than happy with the Result. It's a Game that's really not easy and second to none. Saving The World is a Challenge and that's what it feels like. The best Soldiers die for their World, Missions fail or you get to a Mission too late ... KONSEQUENZ is a top priority here and that's a good thing! The Game repeatedly forces you to make difficult Decisions, which always persists in the Form of small or large Consequences for the unelected Decisions. This applies not only to decisions outside the Missions, but also to the Missions themselves. Not just once did I have to sacrifice or leave behind one of my Soldiers for the others to escape. It pains and does a Distress to have to see a senior Officer die or leave him behind. All the more it is happy to want the Aliens even more in the ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ step up! Original Game: Has succeeded very well. I do not like the future Time and its Surroundings as much as from the first Part, where everything is still playing in our Time, but I think that it has succeeded very well and brings it over well. The Environment, the Characters, the Story and the little Feutures, such as the expansion of the Ship, Have succeeded really well. Game Fun is preserved for a long time and even motivates you to play the Game again at a more difficult Level. Just top! Totally recommended!!! DLC Shen's last Gift: Has succeeded very well. One examines a Tower where in the End a new Class waits for one, which you can use in the entire Game from now on. The Story itself is also very interesting, although unfortunately a bit short. Too bad I also found it that there were too few alternative Weapons, Armor or Items for the new Class. The old Classes feel much more innovative. Nevertheless, it is a great Extension that I can even recommend! It complements the Original Game quite well, but is also not a must. DLC alien hunter: Absolutely interesting Addition to the Original Game! The Story is interesting to tell, which extends to a longer Course of the game. During this, there are 3 story bosses who are not to be underestimated at all and make the Game even more interesting and tactical. In the End, you will also be richly rewarded with unique Armor. In itself, the expansion will provide quite strong Weapons and Armor. Personally, I didn't use them often, but I offer a good Alternative, especially at the Beginning of the Game. In the End, it remains a Matter Of taste, because the conventional Weapons from the Original Game with the Equipment have a very strong Effect. This Extension is highly recommended as it increases the Gaming Experience with the 3 story bosses a lot! DLC children of Anarchy: An Extension that can be safely dispensed with if you get the Extensions one at a time. An absolute Matter of Taste ... That's not more than that here. According to the Info, you get 100 Customization Options for Characters, which is purely cosmetic in Nature. For Borderland or Mad Max lovers, it might be an interesting Alternative, for everyone else more of a Taste Thing. I myself have hardly used anything of it. But what I used was somehow "nice." Unfortunately, nothing more:/ Conclusion: I got the Reinforcement Pack, in which the Original Game and all the accompanying Extensions are urgent and ... ABSOLUT paid OFF! Clearly the Game is not like the first Part, in which there are many interesting Elements with urgent, some of which I missed in the second Part, but the whole thing is set in a different Time. The second Part brings a lot of New things, which has proven its worth. The Very fact that the Situation is now reversed and that you are the Attacker and the Aliens are the Defenders makes the whole thing more interesting again. I can only recommend it to anyone who likes at least a little strategic Elements and is not afraid of having To save the World from challenges. In that Sense. "Good Luck, Commander!" Here is a Link to a Review of Gamestar, which I think is true: https://www.youtube.com/watch?v=RjMWTOi9WjQ
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The quality of the game is awesome but I’m kinda explorer even in strategy games. I want to feel the spirit of every campaign, to try all mechanics, to experiment with the playstyle. But this game, with all its customization and strategy possibilities, forces you to rush the game through. You need to be too fast, unless you want to be killed by aliens or because of the timer, that can only be slowed down. I understand why so many people love XCOM 2, but I’m disappointed with this high speed every campaign has to be passed on.  
Every XCOM game improves its predecessor like every DLC make a new game of it, changing balance. XCOM 2 is my favorite strategy game so far. I like how they made every aspect of it, the customization is amazing, campaigns are interesting and challenging, the game stepped up to a new quality level. What about complaints about the timer - install mods, it will solve the problems and add some options. 
A worthy successor to the new X-Com. The sequel doesn't bring much new to the table, aside from "more realistic" physics (read this as "you can crash the second floor on the heads of your soldiers if you're not careful"), but just having a new story and some new enemies and abilities is enough for me.


The time-limit imposed by Avatar project was a little annoying, but on the normal difficulty, it's actually not that hard to beat. The same goes for time-limits in missions: many people disliked them, but I never had much problem, even though I'm not a very good player.
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