Average Playtime: 3 hours

The Bureau: XCOM Declassified

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The Bureau: XCOM Declassified is the second game in some kind of the franchise reboot. Despite the fact that the first game, XCOM: Enemy Unknown was a strategic game, this time is it a tactical third-person shooter. The story follows CIA Agent William Carter, who survives the attack of aliens in 1962 and becomes a member of the Bureau - secret U.S. organisation that was created to fight with threats of national security scale. However, after arriving in the bunker, Faulke - director of the facility - states that all of the U.S. military bases have been destroyed and they cannot contact the White House. With that being said, the Bureau is now re-named into XCOM and starts its story from this moment.

Despite genre difference to its predecessor, The Bureau still focuses on tactical elements of the gameplay. Agent Williams has a squad of 3 members with him included. While in the fight, the player can stop the game to give orders to his crew - change your position, use some skill or focus on the exact target.

System requirements for Xbox 360

System requirements for PC

7 / 8 / 10
Processor: Quad Core Processor
Memory: 4 GB RAM
Graphics: DirectX11 Compatible, AMD Radeon HD 6950 / NVIDIA GeForce GTX 560
Storage: 12 GB available space
Sound Card: DirectX Compatible
Additional Notes: Incompatible with Intel HD 3000 Integrated Graphics

System requirements for PlayStation 3

System requirements for macOS

Minimum:
  • OS: Mac OS X Mountain Lion 10.7.5 or higher
  • Processor: Intel Core i series processor
  • Memory: 4 GB RAM
  • Graphics: AMD HD4870 / NVIDIA 8800GT / Intel Iris Graphics or better
  • Storage: 15 GB available space
  • Additional Notes: Keyboard and 3 button Mouse or Logitech Dual Analog Stick Gamepad
Recommended:
  • OS: Mac OS X Lion 10.9 or higher
  • Processor: Intel Core i series processor
  • Memory: 4 GB RAM
  • Graphics: AMD HD5870 / Nvidia 650M or better
  • Storage: 15 GB available space
  • Additional Notes: Keyboard and 3 button Mouse or Logitech Dual Analog Stick Gamepad
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Last Modified: Dec 21, 2024

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The Bureau: XCOM Declassified reviews and comments

Translated by
Microsoft from Deutsch
Moin! The Game may not be the best and also not so really a tactical shooter. The AI of the accompanying Agents does not quite fit for this. But something is always ... On the Story: The Main Protagonist, a CIA agent who is only allowed To push office Service due to his Background, is to hand over a Suitcase containing an Artifact at a secret Military Base to a General. But That doesn't work out, the Artifact is lost and it changes through contact with the Artifact. The Scenery pans into the XCOM/Independence Day scenario. A spattered Crowd of CIA agents to Secret Project (The Bureau) are trying to stand against an almost insurmountable Alien Power who want to occupy the Earth. (Faith by doing so, no one should really be spoiled) The Bureau-Tactical Shooter or Not?! True, The Bureau has the most a tactical Shooter needs-a usable coverage system, Tactical Special skills of Characters and Opponents, and also the Ability to give tactical And strategic Commands to its Teammates to certain Extent. Unfortunately, the AI for the Teammates is not really good. The Agents still work quite uselessly with Cover without being ordered from one to another, but even if the Opponent changes his Positions alone, a manual Intervention is usually necessary to adjust Covers & Co-so everyone felt 10 Seconds, If the Teammates are to work effectively. At the Rate of Breaks between shooter part (I attack opponents) and tactics part (Special Abilities, Teammates), the Matter quickly creeps up to intervene in the Teammates only in Extreme Situations (a Ted-down, boss opponents like Mutons, Titans, etc.), In order to decimate the Alienarmarda even with targeted Shots. Result: Constant Ammunition shortages in Combat ... Control: You can already tell the Title that it is a console port. The mouse keyboard control is not bad, but not so much intuitive. Think about Gamepad it could play out more harmonious. But Maus/Keyboard also works quite neatly. What would have done the Game good here would be vllt. The Possibility Of moving such actions as covering to xyz, for Example, does not pair with the further Key coupled to the State, but to lay more freely, so that it plays much more rounder. For example, I do not find it intuitive that if, for example, I want to pick up ammunition on the Loading Area of a Truck, I first have to go with a left step in the Cover behind the loading Area, in order to climb the Loading Area with further Operation of Left-Strg. Here, for example, I would rather be an independent Button with which I could climb (without Cover) on an Object and jump (with Cover) over the Cover. In addition, the Left-Strg button (without Cover) is Running Mode ... So you can see, it wasn't primarily written for Tastatur/Mouse, but it can be put to terms with it. Performance: We recap recommended Equipment: * Quad Core * 8GB RAM * GTX 560 Game launched. Full Details and Grain Effect (much more consistent). Initially still playable, later again and again heavy performance drops. After Disabling The Grain Effect, it doesn't look like 60 ' s movie anymore, but the performance holes are almost gone! To my System: * AMD FX-8120 8X3.1GHz * 24 GB RAM * 2 GB GTX 660 TI (OC) * Game on SSD * Win 10 Professional (64bit) Creators Update: You realize The Bureau has its Sun and Shadow pages. Anyone Expecting à la the old X-COM and UFO parts in the Shooter's high-class tactics strategy will pepper the Game into a Corner. The Story is apt to US alien invasion popcorn cinema. It is not too profound, but it is rock solid. They are always unexpected Twists and, if you graze all the Clues, the Story is even quite entertaining. The Game itself may not be blessed with the best AI or the best Console-on-mouse keyboard control settings and the Graphics don't match the hardware hunger either, but all in all a round and neat package is lacing up from it. However, I think it's going to be a game at once (and, if necessary, the Add-on mission context) in terms of a Replayability of the entire Game, I don't really see much Motivation. So clear Buy recommendation for predictably 25-30h Entertainment within a Sales with Add-On!
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