Average Playtime: 13 hours

XCOM: Enemy Unknown

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About

Any alien invasion meets resistance in some form, so in this reboot of the series, players will take the mantle of the XCOM commander, and control the elite scientists and soldiers, in order to stop the threat. After successfully neutralizing scout ships, securing the crash site and retrieving civilians, XCOM personnel, and alien corpses, it’s clear that all of them are genetically and cybernetically altered, which starts the beginning of the arms race with the invaders.
During the missions X-COM: Enemy Unknown is a turn-based tactical game, while in the downtime players will direct the organization, form units, oversee the research, expand the base of operations and manage resources. Complex combat consists of units taking turns to perform their actions with a top-down view of the battlefield. XCOM soldiers and aliens can take cover during battles, and miss their shots and attacks if anything affects their accuracy. Over the course of the game, players will be able to gain access to new technology while encountering new varied enemy types.

System requirements for PC

Minimum:
  • OS:Windows Vista
  • Processor:2 GHz Dual Core
  • Memory:2 GB RAM
  • Graphics:NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
  • DirectX®:9.0
  • Hard Drive:20 GB HD space
  • Sound:DirectX Compatible
  • Other Requirements:Broadband Internet connection
  • Additional:Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4.
Recommended:
  • OS:Windows 7
  • Processor:2 GHz Dual Core (Intel Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz)
  • Memory:4 GB RAM
  • Graphics:NVIDIA GeForce 9000 series / ATI Radeon HD 3000 series or greater
  • DirectX®:9.0
  • Hard Drive:20 GB HD space
  • Sound:DirectX Compatible
  • Other Requirements:Broadband Internet connection
  • Additional:Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4.

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Last Modified: Mar 13, 2024

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XCOM: Enemy Unknown reviews and comments

Has promise, but ultimately is a letdown. There just isn't enough done with the core gameplay loop so you end up going through the motions before you even do the first big alien base assault. And then the game ramps up the difficulty by throwing big numbers at you. Really boring in the most uninteresting way.
9.0/10
«Just one more turn»
«Can’t stop playing»
Turn based tactics so good it spawned an entire subgenre.
The first XCOM game I played. It was fun and unique. It took me a bit to get into but once I was there I was in. Essentially the same review as XCOM 2 except I think XCOM 2 is more refined and I was more into it by a bit. 

Final Score: A-
Translated by
Microsoft from Deutsch
XCOM is a more than worthy Successor to the strategy Weights from the 90 ' s. The Core Elements of the Game Series, such as Expansion of the Base, Research, team management and turn-based Battles, are excellently implemented. From my Point of view, the Balancing act between the traditionally slower Playing style of the Predecessors and the faster, fluid, modern Gameplay is very well mastered here. I particularly liked the Possibilities of Individualizing my own Fighters. They grow to your Heart and sometimes no Sacrifice is too high to save one of the Veterans ' Lives. It's definitely a Game of Decisions and behind every Corner is death lurking! A negative Point, in my View, is the almost crushing Superiority of the Player in the last Quarter of the Game. But this can be Countered by appropriate Design Options in the Degree of Difficulty. The Enemy Within expansion sensibly expands the Game with new Game Mechanics, Missions and Detail Enhancements. By the way, if you are looking for a special Challenge, I can only recommend the Mod "Long War," it increases both the Degree of difficulty and the Variety of Weapons and Technologies enormously upwards without becoming unfair. I'm already looking forward to the second Part!
Translated by
Microsoft from Deutsch
XCOM: Enemy Unknown was not only the long-awaited and above all successful Successor to the original UFO/XCOM series in 2012, but also finally came up with the playful Depth of the Role Models, which many other Games that were intended to Be successors failed to achieve. From today's Perspective, the Remake surpasses its Ancestors for Worlds. Here is a small Selection of the Highlights from my Point Of View: The different character Classes make the Troop members noticeably stronger from mission to mission and give Room for Individualization, so that the Soldiers grow closer than ever to your Heart. The Game introduces the Player to The game perfectly. In the Beginning, one is still largely directed without it taking away the Joy of the Game. Soon, however, you have all The Threads in your Own hands. All Game Mechanisms have been brought up to a modern Level. The Game creates a lot of Excitement, but the Missions can still Be played calmly thanks to the turn-based Game mechanism. The Game is very balanced and a well thought-out and strategic Approach can significantly increase the Mission success once again. The Pace Of play exactly hits my Taste. So did the Game Elements. Despite many Random Missions, the Missions are very exciting and varied. I played through the Game twice. Once without and once with the Addon "Enemy Withhin." I was surprised how much Added value the Addon gives to the Main Game. Rarely could I recommend an Add-on so much. Conclusion: In my Eyes, XCOM: Enemy Unknown is a rare Gem of Excitement and Depth of Play, coupled with successful Game mechanisms, for which I would like to thank the Developers.
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