Average Playtime: 4 hours


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Transistor is a cyberpunk game that uses isometric point-of-view as its primary mechanic. Following the story of Red, she discovers a body of an unknown man with a sword in his chest called Transistor. Sword has possessed the mind and voice of its previous owner and now able to speak with Red, navigating her in a city called Cloudbank, as the Process attacked the city and still searches for Red to kill her and return the sword back to them for unknown reasons.

Despite having real-time battles, Red can freeze the time with her ability called Turn that draws her action bar. Until it is fully restored, no abilities can be used if only you don't have the upgrades. As an addition, Red can retrieve Functions from her fallen enemies - new powers for her weapon with a passive, persistent effect or other. Beautiful design and interesting lore give this game a unique atmosphere being doubled by the soundtrack, done by Darren Korb.

Key Features:
• An all-new world from the team that created Bastion
• Configure the powerful Transistor with thousands of possible Function combinations
• Action-packed real-time combat fused with a robust strategic planning mode
• Vibrant hand-painted artwork in full 1080p resolution
• Original soundtrack changes dynamically as the action unfolds
• Hours of reactive voiceover create a deep and atmospheric story
• 'Recursion' option introduces procedural battles after finishing the story
• Fully customizable controls custom-tailored for PC

Metacritic rating
Release date
May 20, 2014
Supergiant Games
Supergiant Games
Age rating
13+ Teen
System requirements for Linux
  • OS: glibc 2.15+, 32/64-bit
  • Processor: Dual Core CPU - 2.6ghz
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
  • Storage: 3 GB available space
System requirements for macOS
  • OS: 10.7.5
  • Processor: Dual Core CPU - 2.6ghz
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
  • Storage: 3 GB available space
System requirements for iOS
System requirements for PC
  • OS: Windows 7 32-bit
  • Processor: Dual Core CPU - 2.6ghz
  • Memory: 4 GB RAM
  • Graphics: 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
  • Storage: 3 GB available space
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Last Modified: Jun 19, 2019
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    Jun 18, 2019
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Translated by
Microsoft from Deutsch
Transistor is a Game that impressed me a lot. When I bought it, that was because of the reduced Price and the very good Reviews of the Game. Without too much Expectation I started Transistor and after a short Time it grabbed me and didn't let go. Let's get to The Gameplay first. You run through linear Levels. As soon as you come up against an Opponent, a Fight starts. This happens without Loading Times. It simply adds Boundaries to the Level. This creates practically a small Arena. In the Fights you now have two Ways of designing them. You attack with the previously self-selected Attacks. For this, there is a Bar that shows your remaining number of attacks. Different Attacks sometimes require more, sometimes less of the Bar. The Bar fills up while playing in real Time in the Fight. But you can also stop the Time and enter a Plan mode, so to speak. Here you can plan your Attacks before the Bar is used up. In said Mode you can move freely, but even only Motion shrinks the Bar in this Mode. Once you're done with it, you get back to Real-time and then the Actions are really done. This happens on its own. In Addition, the Skillsystem comes. You get Experience from Fighting and thus ascend in Level. But the really Interesting Thing is the Selection of Attacks. You can have at most four Slots for direct Attacks and two more Slots come to each of these Slots to change the Attack. There are also Slots for passive Abilities. All Abilities have their own Effects (for Attack Slots), improving effects (for Change Slots) and passive Effects (for Passive Slots). Now you can place all the Skills as it best suits your Style of play. However, there are only a limited Number of Points that can be used. But by the Level you can raise the top Limit of the Points. Next to the Story and please forgive me if I don't give everything exactly right, as it's been a little since I played Transistor. One played a famous Singer running around with a Big Sword. You get thrown into the middle of the Story purely and yet to the Beginning. So you have no Idea what happened before and still you start at a Point where you start from scratch. The Story takes place in a City that apparently exists only digitally. The Task of the Protagonist is precisely to save this City from its Disintegration. It awaits you an exciting and lovingly told Story with challenging Fights and even isolated Boss opponents. The Character grows quickly to your Heart and so right one that you can't suffer, I Don't think there is. The Soundtrack is awesome and that's why I recommend that Anyone who wants to buy Transistor buy it directly to buy the Soundtrack. The Music always fits the Game and creates a wonderful Atmosphere. The visual Representation also provides the apt mood. In the City it is usually dark and crushing, but there are always small Bright Spots. The View of the Game is oblique from above, but this is perfect for this Game. In Conclusion, I have to say that Transistor story-and-atmospheric is one of the best Games I've played. The Gameplay also combines action-packed, as well as strategic Parts. All in all, Transistor has become one of my Favourite Titles against my Expectation and I can only warmly recommend this Game to everyone.
Translated by
Microsoft from Dutch
Ive played transistor for a few hours now, and it definitely deserves 5 stars in my opinion. Ive you enjoyed the vibe in Bastion then youre gonna love this. Combat style is refreshing, normally I avoid the turn-based RPGs, because it tends to get really boring, really fast. Havent yawned yet!!! Graphics - 5 Originality - 5 Music - 5
Translated by
Microsoft from Italian
THE wonderful game, in addition to the graphics and the viewing angle there is a beautiful story behind. Always exciting with the thousand-strong tension. It relies heavily on the attack strategy. I repeat beautiful I recommend it to anyone for the only thing that makes me gnaw that costs almost 20! They are money well spent, but maybe 10, 15 would have been more appropriate.
Translated by
Microsoft from Italian
The game seems to be captivating and very engaging. The only flaw on my early 2011 MacBook Pro runs really too slow. a nightmare!!!! and among other things there seems to be no writing anywhere that on some machines it could run slow. I hope in an update that at least notices of problems that can be found in the speed of the game. (luckily I bought it as a promotion)
Translated by
Microsoft from Deutsch
The plot is a melancholic sci-fi scenario around absolute democracy, the color palette brightly colorful and lively, and the soundtrack absolutely bombastic - that's about the basic requirements to transistor. In addition, the combat system invites you to a lively craft, because you can combine the skills and every skill can be used as a weapon, weapons bonus or passive. So there are many ways to customize the fighting style. But star is the dark scenario with his beautiful opponents, pretty drawings and lovely animations. The voice of the transistor and the voices of the opponents accompany the silent Red, who can only hum. Beautifully!
Transistor is one of those games that can change you just by the way you play it. I took really long to actually sit and play it after purchasing it for a disrespectful amount, but I fell in love the very first second it started. Especially because of it's length and stimulant aesthetic, once in a while I need to wander around CloudBank's backstreets again and get myself lost in thought admiring them. I won't ever let go of this masterpiece. (This track is not featured in the game, so it won't spoil any gameplay.)
«Blew my mind»
«Just one more turn»
«Can’t stop playing»
«Sit Back and Relax»
«That Ending!»
«Beaten more than once»
«OST on repeat»
Завораживающая атмосфера, великолепный саундтрек, отвратительный геймплей. Веселье можно найти разве что в обучающих миссия, реальные бои вместо интересной стратегии превращаются в монотонные битвы.
«Game over at last!»