Average Playtime: 23 hours

Divinity: Original Sin 2

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The Divine is dead. The Void approaches. And the powers latent within you are soon to awaken. The battle for Divinity has begun. Choose wisely and trust sparingly; darkness lurks within every heart.

Who will you be? A flesh-eating elf; an imperial lizard; an undead risen from the grave? Choose your race and origin story - or create your own! Discover how the world reacts differently to who - and what - you are.It’s time for a new Divinity!
Gather your party and develop relationships with your companions. Blast your opponents in deep tactical turn-based combat. Use the environment as a weapon, use height to your advantage, and manipulate the elements.Ascend as the god that Rivellon so desperately needs.
Explore the vast and layered world of Rivellon alone or with up to 4 players in drop-in/drop-out co-operative play. Go anywhere, kill anyone, and explore endless ways to interact with the world. Continue to play in the brand-new PvP and Game Master modes.
Choose your race and origin. or create your own as a Human, Lizard, Elf, Dwarf, or Undead. The world reacts to who you are, and what you’ve done. Every choice will have a consequence.
Unlimited freedom to explore and experiment. Go anywhere, talk to anyone, and interact with everything! Every NPC can be killed, and every animal spoken to! Even ghosts hold a few secrets or two…
The next generation of turn-based combat. Revamped action point system, AI 2.0., new elemental combos, over 200 skills, height advantage… and much, much more.
Up to 4 player online and split-screen multiplayer. Choose one of the 6 pre-made characters or create your own. Play with your friends online or in local split-screen with full controller support.
Game Master Mode: Take your imagination to the next level and craft your own stories with the Game Master mode. Download fan-made campaigns and mods from Steam Workshop.

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System requirements for PC
Minimum:
  • OS: Windows 7 SP1 64-bit or Windows 8.1 64-bit or Windows 10 64-bit
  • Processor: Intel Core i5 or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 550 or ATI™ Radeon™ HD 6XXX or higher
  • DirectX: Version 11
  • Storage: 25 GB available space
  • Additional Notes: Minimum requirements may change during development.
Recommended:
  • OS: Windows 7 SP1 64-bit or Windows 8.1 64-bit or Windows 10 64-bit
  • Processor: Intel Core i7 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 770 or AMD R9 280
  • DirectX: Version 11
  • Storage: 25 GB available space
  • Additional Notes: Recommended requirements may change during development.
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Last Modified: May 23, 2019
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I can only recommend it. Role-playing, it's hard to top. Each individual NPC has its own spoken Dialogue. You won't find two NPCs that say the same thing. And everyone has something interesting to say. You're really motivated to chat at every NPC. Some have hidden Quests or just a funny saying On them. Anything you do can have any unforeseen Effects. Each Quest Can be solved in 2-4 different Ways. Short Example (attention to Spoilers): A Merchant's Goods were stolen. You go off and you look for them. Find the Place of the Raid. Now you find the Box and can bring it back to him. There is a Skill that lets you see the Spirits of The deceased. Use the one at the Place you will find the Ghost of a Dwarf. He tells you that he was murdered by his Partner (the Guy who gave you the Quest) and wants his Head for it. Now you can 1. Plug in The Lob of the Box itself and tell the Guy that his stuff away is 2. Giving Him his Stuff back. 3. Confronting Him with what he has done to his Partner-that in turn splits back to 3.1 I can let the Guy rest ... Is his Thing 3.2 He in the Tavern in which he sits to Hold accountable what he attacks you and a Pub Brawl breaks out 3.3 To give Him poisoned food, whereupon he runs behind the House and ♥ ♥ ♥ ♥ has to be like a LinusWP (Paraphrased For Users who Are about bel Angloess shit excites) and there you can meoe it. Now you have his Head. Now you can also give it again either to the Dwarf, who then lets out like an Animal on the piece of meat (Only the Dialogue of the Dwarf what he does with his Head is worth the Quest) or if you are an Elf, you can eat your Head and get a Skillpoint for Free for it . And that was a Quest. Each Quest Is thought through to the Last detail. To complete the Quests you also have to read and understand them (which is not difficult thanks to the varied Dialogues and NPCs) The Combat System is really good. You can combine everything with anything. You can take a Box, fill it with heavy Stuff and then throw that Heavy box at Opponents. You can create a Pool of Blood, then electrify it to shock the Enemy, then let the electrified Pool of blood evaporate into an electric Cloud of The Poison and then blow that Cloud into the Air with Fire. You can put a lot of Boxes around a Melee before the Fight so that he can't do anything in the fight for the first Rounds and first have to destroy the Boxes. You can do so much in the Fights, let your Creativity run free. Every single Fight is planned through. There are no Opponents who can just stand around somewhere and be famed. Each Fight is pre-programmed and offers a Bunch Of opportunities for Tactics. Crafting is very good. You can combine anything. You make Flour out of Wheat, from it you make Dough, from it you can bake different Things and you can even refine the baked Things. The Story is very good so far. I'm only level 13 after 83 Hours and still gamble around at the Beginning because I pick off every Angle. Behind every Corner is some Secret that you have to look for and easily overlook. The Graphics are great. I haven't had any Bugs until now.
Five Word Review: Epic adventure bit too long. Favorite Thing: They did Divinity proud with another top notch cRPG. Least Favorite Thing: The game has a serious junk problem. There are far too many items and you have no way of knowing what to sell. Date Completed: 2018-04-15 Playtime: 91h (I did try to do almost everything but damn this game is far too long!) Enjoyment: 9/10 Recommendation: It's a good time to be a cRPG fan! (that means yes)
Combat is very complex, diverse, and difficult, it puts Divinity in line with the likes of Dark Souls. I can see the developers putting their hearts into this work and the game clearly outshines lots of peers in the genre. I am very satisfied with it.
The multiplayer works well and I see some great potential there. The story is heavy. The world is much darker than in Original Sin. Hard moral choices – all sahdes of grey with no blacks and whites. Combat is very challenging. In general, it's a great game so far and highly recommended for all.
The world in the game is great, it sucks you in in half an hour. The overall game quality is pretty high and everything feels polished - from performance to the story to the graphics. The atmosphere is spectacular. On the whole, it is a real gem, get it without thinking.
First, I want to say that this is one of the most beautifully optimized games I've seen in a few years. It is a joy to play on a PC. The gameplay is cool, lots of tactics allowing different approaches to all problems, lots of strategy too, especially concerning your party, there's lots of synergy and only you decide how to effectively combine skills. All in all, this is the benchmark for the modern cRPGs, and a must have for all fans of the series as well as RPG-lovers.
I loved it even when it was still an alpha. I love the great story and combat systems. The latter is very similar to the original title: It is turn-based, you have lots of skills that can be combined for deadly synergy. Character building allow you to addopt different approaches – from stealthy to straightforward sword fighting to magic and everything in between. The main strong point in the game is story and it provides great interactivity with the world based on your choices, race, and even some skills. Everything makes up for a great replayability level – I played through it three times and each time I founf something new and exciting. All in all, this is one of the greatest modern RPGs that have its roots in old classics and doesn't fall into senility.
The best implementation of turn-based combat in RPG since... Actually, I don't know since when: D:OS2 just has perfect tactical combat. No trash-mob fights: every fight is designed to be unique and require thinking (which leads to less fights in total). Not a single enemy is there to just waste your time. A wide selection of abilities and items help you overcome the obstacles placed by designers. Story-wise, the D:OS was a bit on the weaker side. D:OS2 is vastly improved in this category, though it not yet achieved the level of The Witcher 3 or Arcanum. Companions stories/quests were very good, though. I want especially note that any companion can become any class: no more leaving people behind just because they don't fit your party composition! You can choose followers strictly based on their personalities. Why no other games do this is a huge question. All in all, an excellent game, the best one to come out in 2017.
Great game, but not without bugs. The story is pretty good and there's so much variety in what you can do. The character customization has been improved on since DOS1 including the ability to customize your companions (Lohse, Ifan, Sebille, etc.) Can be difficult or can be easy depending on which difficulty you play. 4 person multiplayer without having to go change some numbers in the game's files with a confusing program. Your companions sometimes have a hard time following you. They'll just stop for a good minute then all of a sudden sprint across a mile in a second to catch up to you. Combat will sometimes have long pauses as the system tries to figure out what your opponents should do. All in all it's a good game and it was worth my 40 bucks so far so it gets my recommendation.
«Sit Back and Relax»
«Better With Friends»
Not out yet, but judging from Alpha Early Access it will be fantastic!
«Blew my mind»
«Just one more turn»
«Liked before it became a hit»
«Better With Friends»
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