Jan 26, 2018
Average Playtime: 15 hours

Monster Hunter: World

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Monster Hunter: World is the fifth game in the Japanese franchise Monster Hunter, which is about hunting giant beasts. It is set in a medieval fantasy setting, on a continent known as the New World that is being colonized by the humans from the Old World. The plot revolves around a dragon migration called Elder Crossing. Your protagonist is a hunter, whose name and appearance can be customized. You traveled from the Old World to study and hunt the dragons and other local monsters.
The hunter, accompanied by an assistant, starts at the city of Astera, from where they can freely wander the open world. There are six regions in the New World, each with its own base camp. The camps are where you have to thoroughly prepare before every expedition, gathering equipment and provision. Before you can fight monsters, they need to be tracked down using Scout flies and studied to discover their habits, strengths, and weaknesses. There are no character levels, so your hunter’s effectiveness relies on the hunting gear you have equipped. Advanced armor and weapons can be created using a detailed crating system. Many items that you found on missions, including body parts of monsters, can be used for crafting.

System requirements for PC
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: WINDOWS® 7, 8, 8.1, 10 (64-bit required)
  • Processor: Intel® Core™ i5-4460, 3.20GHz or AMD FX™-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 760 or AMD Radeon™ R7 260x (VRAM 2GB)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: DirectSound (DirectX® 9.0c)
  • Additional Notes: 1080p/30fps when graphics settings are set to "Low"
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: WINDOWS® 7, 8, 8.1, 10 (64-bit required)
  • Processor: Intel® Core™ i7 3770 3.4GHz or Intel® Core™ i3 8350 4GHz or AMD Ryzen™ 5 1500X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570 (VRAM 4GB)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: DirectSound (DirectX® 9.0c or better)
  • Additional Notes: 1080p/30fps when graphics settings are set to "High"
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MHW feels like an improvement and a downgrade for several reasons, it has improved in a lot of annoying things that keeps things sped up, but also, feels like they did the opposite in order to get things friendly for newcomers. The game play is better than ever, things go fast and the action is non stop, the world and the monsters look amazing, my issue is that the classic monsters behave and attack identically as in previous games and doesn't feel that they have a better AI and that feels like a let down, as for the world, when this game was unveiled, they promise a very unique and organic environment in which the player or the monster will have the advantage depending on its usage, but I think this mechanic feels underdeveloped or artificial. That aside, I enjoyed my time (which was a lot) in MHW and will come back when there are a lot of updates, as for veterans it will be amazing to see monsters like never before and for newcomers is the most friendly introduction to the series yet.
«Just one more turn»
«Can’t stop playing»
«Better With Friends»
«Beaten more than once»
«OST on repeat»
The best one!
«Blew my mind»
«Can’t stop playing»
«Better With Friends»
A big fan of the whole series for many years. This part is the best thing that happened to Monster Hunter. Love it!
«Blew my mind»
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