Christopher Jurney is a games programmer. Jurney has been working with Double Fine Productions, Electronic Arts, Relic Entertainment and Supergiant Games. Jurney's first published game was Company of Heroes released in 2006. Then, Christopher Jurney went on to work on Warhammer 40,000: Dawn of War II as the programmer. Afterwards, Christopher Jurney worked on Bastion developed by Supergiant Games in 2011. Most lately, Christopher Jurney worked on Transistor.