Average Playtime: 1 hour

Iron Brigade

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Iron Brigade (formerly Trenched) is a third-person tower defense in the setting of the World War I.


The main "hero" of the action is Trench — thus the former name — which is a warrior-robotic creature defending the player's base from the upcoming waves of enemies with escalating difficulty. In contrary to the typical games of the genre, there is only one unit modifying itself according to the mission's needs. The trench is highly moveable — the placement can be changed to bent a course of the battle towards the victory. The broken machines can be repaired, and the goal of almost every level is to defend U.S.S. McKinley base.
The game does not feature any difficulty settings and playable in cooperative mode. After the primary campaign, there are survival missions available.


The game swiftly changes its settings from the absurd, dieselpunk variation of the World War I to the anti-Russian campaign set somewhere on Mars with no storyline tying these events whatsoever. The mission giveaway is monotonous, and the whole story centers around the scheme including fighting with the mobs, fighting with the boss of the location, walking down to the headquarters and acquiring new quest with the seemingly little bonds to the previous one — the scheme repeats itself until the end of the story.

Release date
Double Fine Productions
Double Fine Productions, Microsoft Studios
Age rating
13+ Teen

System requirements for PC

  • OS:Windows XP, Vista, or 7
  • Processor:Intel Core 2 Duo at 2 GHz, or AMD Athlon 64 at 2 GHz
  • Memory:1 GB RAM
  • Graphics:256 MB NVidia 8800+, ATI 3850+
  • DirectX®:9.0c
  • Hard Drive:1800 MB HD space
  • Sound:DirectX Compatible Sound Card
  • Other Requirements:Broadband Internet connection.
  • OS:Windows 7
  • Processor:Intel Core 2 Duo at 2.2GHz, or AMD Athlon 64 at 2.2GHz
  • Memory:2 GB RAM
  • Graphics:1 GB NVIDIA 200+, ATI 4500+
  • DirectX®:9.0c
  • Hard Drive:1800 MB HD space
  • Sound:DirectX Compatible Sound Card
  • Other Requirements:Broadband Internet connection.
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Last Modified: Sep 17, 2019

Where to buy

Xbox 360 Store

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Iron Brigade reviews and comments

Translated by
Microsoft from French
Good evening. first of all I want to prevent that it has become impossible to play the games in multi because of the brains probably dead, that is why if you look for a game getaway has to do with your friends pass your paths, but if you do not have friends and you have to make exp loser of the TV, then you go like this game. -Positive points:-some either your equipment choices, the game remains very entertaining to play-large number of equipment (machine guns, sniper, artillery Cannon, shotgun, grenade Lance and even harmful wave emitters for enemies) you can also change the chasis or the legs of your mobile trench, for this several choices are available to you: (-) 2 legs: possibility to run. (-) three legs: possibility of sitting on the third leg to benefit from bonuses as more PV and cooldown of the lower half of the moitier. (-) four legs posssibilitée to aséner of the legs asomants and all are accessible very early. -Negative points:-I have recently tried to play with a friend but this one has been disconnect after 2min, as the game is old, the brains who ebergent the multi parts are surment to the abandonment see concealing destroyed of the shot impossible to play several. I had the occasion to play with my friends in multi 2 years ago and the game was working very well..
Translated by
Microsoft from French
Okay, iron Brigade, the game is nice, but, I do not recommend it full pot, take the promo:p in the style Tower Defense/TPS, the game arises there. This game reminded me of another of the same genre that had nicer graphics, better sound effects and that took more the party of the tower than the GST and this game is... Ah zapped the name... good I'll get that... Obviously it was at the end of my list... so sanctum which is better in every respect to my liking. There iron Brigade is not bad, but very very rough. There is no tactical view, superrrr handy to pose turrets or minefields, often I spend the first moment to see where the enemies really arrives before asking my first modules stories that they are well placed because even the map of briefing is not top... Good otherwise we can say something positive is that personalization and loot are really important in the game. That is a positive point, so let us emphasize that. Indeed it will be very difficult for someone swearing only by the pure and hard stuffing to finish a map without posing a single module, will be less headache it is on because of the blow the scrap metal of the enemies is useless and therefore no longer need to rush on , but it makes things a lot more complicated when you have to defend goals, which is 95% of the game. The only time we spend in full nag is for the bosses, that's all. It is a pity that the turrets can not be posed by a tactical view and that one is obliged to move his Mecha until where one wishes to see one, it is completely stupid since it is not our Mecha that builds the turret but that requires a deployment in an area. If they had a little more copy on the neighbor I would really give a better recommendation because the game would have gained clarity and legibility on the battlefield, but no, they wanted to make their sauce and finally it does not take. So I recommend it, at low cost, small dose and especially to play with friends in co-op in order to find a little fun because solo is boring as possible.
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